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-rw-r--r--src/gamelog.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/gamelog.cpp b/src/gamelog.cpp
index 65340a2a5..5fefb4a60 100644
--- a/src/gamelog.cpp
+++ b/src/gamelog.cpp
@@ -67,7 +67,7 @@ void GamelogReset()
const LoggedAction *la = &_gamelog_action[i];
for (uint j = 0; j < la->changes; j++) {
const LoggedChange *lc = &la->change[j];
- if (lc->ct == GLCT_PATCH) free(lc->patch.name);
+ if (lc->ct == GLCT_SETTING) free(lc->setting.name);
}
free(la->change);
}
@@ -133,7 +133,7 @@ static const char *la_text[] = {
"game loaded",
"GRF config changed",
"cheat was used",
- "patch settings changed",
+ "settings changed",
"GRF bug triggered",
};
@@ -211,8 +211,8 @@ void GamelogPrint(GamelogPrintProc *proc)
}
break;
- case GLCT_PATCH:
- AddDebugText(buf, "Patch setting changed: %s : %d -> %d", lc->patch.name, lc->patch.oldval, lc->patch.newval);
+ case GLCT_SETTING:
+ AddDebugText(buf, "Setting changed: %s : %d -> %d", lc->setting.name, lc->setting.oldval, lc->setting.newval);
break;
case GLCT_GRFADD:
@@ -360,21 +360,21 @@ void GamelogOldver()
lc->oldver.version = (_savegame_type == SGT_OTTD ? ((uint32)_sl_version << 8 | _sl_minor_version) : _ttdp_version);
}
-/** Logs change in game patches. Only non-networksafe patches are logged
- * @param name patch name
- * @param oldval old patch value
- * @param newval new patch value
+/** Logs change in game settings. Only non-networksafe settings are logged
+ * @param name setting name
+ * @param oldval old setting value
+ * @param newval new setting value
*/
-void GamelogPatch(const char *name, int32 oldval, int32 newval)
+void GamelogSetting(const char *name, int32 oldval, int32 newval)
{
- assert(_gamelog_action_type == GLAT_PATCH);
+ assert(_gamelog_action_type == GLAT_SETTING);
- LoggedChange *lc = GamelogChange(GLCT_PATCH);
+ LoggedChange *lc = GamelogChange(GLCT_SETTING);
if (lc == NULL) return;
- lc->patch.name = strdup(name);
- lc->patch.oldval = oldval;
- lc->patch.newval = newval;
+ lc->setting.name = strdup(name);
+ lc->setting.oldval = oldval;
+ lc->setting.newval = newval;
}