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-rw-r--r--src/game/game.hpp5
-rw-r--r--src/game/game_core.cpp9
2 files changed, 14 insertions, 0 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 50d97b50c..0347758e4 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -13,6 +13,7 @@
#define GAME_HPP
#include "../core/string_compare_type.hpp"
+#include "game_scanner.hpp"
#include <map>
/** A list that maps AI names to their AIInfo object. */
@@ -101,6 +102,10 @@ public:
static bool HasGame(const struct ContentInfo *ci, bool md5sum);
static bool HasGameLibrary(const ContentInfo *ci, bool md5sum);
#endif
+ /** Gets the ScriptScanner instance that is used to find Game scripts */
+ static GameScannerInfo *GetScannerInfo();
+ /** Gets the ScriptScanner instance that is used to find Game Libraries */
+ static GameScannerLibrary *GetScannerLibrary();
private:
static uint frame_counter; ///< Tick counter for the Game code.
diff --git a/src/game/game_core.cpp b/src/game/game_core.cpp
index c1892097f..f56dddf83 100644
--- a/src/game/game_core.cpp
+++ b/src/game/game_core.cpp
@@ -253,3 +253,12 @@
}
#endif /* defined(ENABLE_NETWORK) */
+
+/* static */ GameScannerInfo *Game::GetScannerInfo()
+{
+ return Game::scanner_info;
+}
+/* static */ GameScannerLibrary *Game::GetScannerLibrary()
+{
+ return Game::scanner_library;
+}