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-rw-r--r--src/game/game_scanner.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/game/game_scanner.cpp b/src/game/game_scanner.cpp
index 6bcba4455..1935b7813 100644
--- a/src/game/game_scanner.cpp
+++ b/src/game/game_scanner.cpp
@@ -60,11 +60,10 @@ GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, boo
/* See if there is a compatible Game script which goes by that name, with the highest
* version which allows loading the requested version */
- ScriptInfoList::iterator it = this->info_list.begin();
- for (; it != this->info_list.end(); it++) {
- GameInfo *i = static_cast<GameInfo *>((*it).second);
+ for (const auto &item : this->info_list) {
+ GameInfo *i = static_cast<GameInfo *>(item.second);
if (strcasecmp(game_name, i->GetName()) == 0 && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
- version = (*it).second->GetVersion();
+ version = item.second->GetVersion();
info = i;
}
}
@@ -97,8 +96,8 @@ GameLibrary *GameScannerLibrary::FindLibrary(const char *library, int version)
strtolower(library_name);
/* Check if the library + version exists */
- ScriptInfoList::iterator iter = this->info_list.find(library_name);
- if (iter == this->info_list.end()) return nullptr;
+ ScriptInfoList::iterator it = this->info_list.find(library_name);
+ if (it == this->info_list.end()) return nullptr;
- return static_cast<GameLibrary *>((*iter).second);
+ return static_cast<GameLibrary *>((*it).second);
}