diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/game_text.cpp | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/src/game/game_text.cpp b/src/game/game_text.cpp index 26498338c..944bf82d1 100644 --- a/src/game/game_text.cpp +++ b/src/game/game_text.cpp @@ -111,7 +111,7 @@ std::unique_ptr<LanguageStrings> ReadRawLanguageStrings(const char *file) while (i > 0 && (buffer[i - 1] == '\r' || buffer[i - 1] == '\n' || buffer[i - 1] == ' ')) i--; buffer[i] = '\0'; - ret->lines.push_back(stredup(buffer, buffer + to_read - 1)); + ret->lines.emplace_back(buffer, buffer + to_read - 1); if (len > to_read) { to_read = 0; @@ -129,8 +129,8 @@ std::unique_ptr<LanguageStrings> ReadRawLanguageStrings(const char *file) /** A reader that simply reads using fopen. */ struct StringListReader : StringReader { - const char * const *p; ///< The current location of the iteration. - const char * const *end; ///< The end of the iteration. + StringList::const_iterator p; ///< The current location of the iteration. + StringList::const_iterator end; ///< The end of the iteration. /** * Create the reader. @@ -140,7 +140,7 @@ struct StringListReader : StringReader { * @param translation Are we reading a translation? */ StringListReader(StringData &data, const LanguageStrings &strings, bool master, bool translation) : - StringReader(data, strings.language, master, translation), p(strings.lines.data()), end(p + strings.lines.size()) + StringReader(data, strings.language, master, translation), p(strings.lines.begin()), end(strings.lines.end()) { } @@ -148,7 +148,7 @@ struct StringListReader : StringReader { { if (this->p == this->end) return NULL; - strecpy(buffer, *this->p, last); + strecpy(buffer, this->p->c_str(), last); this->p++; return buffer; @@ -157,13 +157,13 @@ struct StringListReader : StringReader { /** Class for writing an encoded language. */ struct TranslationWriter : LanguageWriter { - StringList *strings; ///< The encoded strings. + StringList &strings; ///< The encoded strings. /** * Writer for the encoded data. * @param strings The string table to add the strings to. */ - TranslationWriter(StringList *strings) : strings(strings) + TranslationWriter(StringList &strings) : strings(strings) { } @@ -184,28 +184,25 @@ struct TranslationWriter : LanguageWriter { void Write(const byte *buffer, size_t length) { - char *dest = MallocT<char>(length + 1); - memcpy(dest, buffer, length); - dest[length] = '\0'; - this->strings->push_back(dest); + this->strings.emplace_back((const char *)buffer, length); } }; /** Class for writing the string IDs. */ struct StringNameWriter : HeaderWriter { - StringList *strings; ///< The string names. + StringList &strings; ///< The string names. /** * Writer for the string names. * @param strings The string table to add the strings to. */ - StringNameWriter(StringList *strings) : strings(strings) + StringNameWriter(StringList &strings) : strings(strings) { } void WriteStringID(const char *name, int stringid) { - if (stringid == (int)this->strings->size()) this->strings->push_back(stredup(name)); + if (stringid == (int)this->strings.size()) this->strings.emplace_back(name); } void Finalise(const StringData &data) @@ -314,7 +311,7 @@ void GameStrings::Compile() this->version = data.Version(); - StringNameWriter id_writer(&this->string_names); + StringNameWriter id_writer(this->string_names); id_writer.WriteHeader(data); for (const auto &p : this->raw_strings) { @@ -324,7 +321,7 @@ void GameStrings::Compile() if (_errors != 0) throw std::exception(); this->compiled_strings.emplace_back(new LanguageStrings(p->language)); - TranslationWriter writer(&this->compiled_strings.back()->lines); + TranslationWriter writer(this->compiled_strings.back()->lines); writer.WriteLang(data); } } @@ -340,7 +337,7 @@ GameStrings *_current_data = NULL; const char *GetGameStringPtr(uint id) { if (id >= _current_data->cur_language->lines.size()) return GetStringPtr(STR_UNDEFINED); - return _current_data->cur_language->lines[id]; + return _current_data->cur_language->lines[id].c_str(); } /** @@ -359,8 +356,8 @@ void RegisterGameTranslation(Squirrel *engine) if (SQ_FAILED(sq_get(vm, -2))) return; int idx = 0; - for (const char * const p : _current_data->string_names) { - sq_pushstring(vm, p, -1); + for (const auto &p : _current_data->string_names) { + sq_pushstring(vm, p.c_str(), -1); sq_pushinteger(vm, idx); sq_rawset(vm, -3); idx++; |