diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/game_text.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/game_text.cpp b/src/game/game_text.cpp index f704dbc2e..24f41c93a 100644 --- a/src/game/game_text.cpp +++ b/src/game/game_text.cpp @@ -206,7 +206,7 @@ public: this->FileScanner::Scan(".txt", directory, false); } - bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename) override + bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override { if (exclude == filename) return true; @@ -244,9 +244,9 @@ GameStrings *LoadTranslations() LanguageScanner scanner(gs, filename); std::string ldir = basename + "lang" PATHSEP; - const char *tar_filename = info->GetTarFile(); + const std::string tar_filename = info->GetTarFile(); TarList::iterator iter; - if (tar_filename != nullptr && (iter = _tar_list[GAME_DIR].find(tar_filename)) != _tar_list[GAME_DIR].end()) { + if (!tar_filename.empty() && (iter = _tar_list[GAME_DIR].find(tar_filename)) != _tar_list[GAME_DIR].end()) { /* The main script is in a tar file, so find all files that * are in the same tar and add them to the langfile scanner. */ TarFileList::iterator tar; @@ -258,7 +258,7 @@ GameStrings *LoadTranslations() if (tar->first.size() <= ldir.size() || tar->first.compare(0, ldir.size(), ldir) != 0) continue; if (tar->first.compare(tar->first.size() - 4, 4, ".txt") != 0) continue; - scanner.AddFile(tar->first.c_str(), 0, tar_filename); + scanner.AddFile(tar->first, 0, tar_filename); } } else { /* Scan filesystem */ |