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-rw-r--r--src/functions.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/functions.h b/src/functions.h
index 2d3bcc998..714316b61 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -7,35 +7,8 @@
#include "gfx.h"
-void DoClearSquare(TileIndex tile);
-void RunTileLoop();
-
-uint GetPartialZ(int x, int y, Slope corners);
-uint GetSlopeZ(int x, int y);
-uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
-void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
-void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
-void AnimateTile(TileIndex tile);
-void ClickTile(TileIndex tile);
-void GetTileDesc(TileIndex tile, TileDesc *td);
void UpdateTownMaxPass(Town *t);
-bool IsValidTile(TileIndex tile);
-
-static inline Point RemapCoords(int x, int y, int z)
-{
- Point pt;
- pt.x = (y - x) * 2;
- pt.y = y + x - z;
- return pt;
-}
-
-static inline Point RemapCoords2(int x, int y)
-{
- return RemapCoords(x, y, GetSlopeZ(x, y));
-}
-
-
/* clear_land.cpp */
void DrawHillyLandTile(const TileInfo *ti);
void DrawClearLandTile(const TileInfo *ti, byte set);
@@ -170,8 +143,6 @@ void MarkAllViewportsDirty(int left, int top, int right, int bottom);
void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
void ShowFeederIncomeAnimation(int x, int y, int z, int32 cost);
-void DrawFoundation(TileInfo *ti, uint f);
-
bool CheckIfAuthorityAllows(TileIndex tile);
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
void ChangeTownRating(Town *t, int add, int max);
@@ -179,7 +150,6 @@ void ChangeTownRating(Town *t, int add, int max);
uint GetTownRadiusGroup(const Town* t, TileIndex tile);
int FindFirstBit(uint32 x);
void ShowHighscoreTable(int difficulty, int8 rank);
-TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng);
void AfterLoadTown();
void UpdatePatches();