diff options
Diffstat (limited to 'src/fios.h')
-rw-r--r-- | src/fios.h | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/src/fios.h b/src/fios.h index 6abef9bb3..f666eb5bf 100644 --- a/src/fios.h +++ b/src/fios.h @@ -92,15 +92,16 @@ enum FileSlots { MAX_FILE_SLOTS = 64 }; +/** Mode of the file dialogue window. */ enum SaveLoadDialogMode { - SLD_LOAD_GAME, - SLD_LOAD_SCENARIO, - SLD_SAVE_GAME, - SLD_SAVE_SCENARIO, - SLD_LOAD_HEIGHTMAP, + SLD_LOAD_GAME, ///< Load a game. + SLD_LOAD_SCENARIO, ///< Load a scenario. + SLD_SAVE_GAME, ///< Save a game. + SLD_SAVE_SCENARIO, ///< Save a scenario. + SLD_LOAD_HEIGHTMAP, ///< Load a heightmap. }; -/* The different types of files been handled by the system */ +/** The different types of files that the system knows about. */ enum FileType { FT_NONE, ///< nothing to do FT_SAVEGAME, ///< old or new savegame @@ -122,7 +123,7 @@ enum FiosType { FIOS_TYPE_INVALID = 255, }; -/* Deals with finding savegames */ +/** Deals with finding savegames */ struct FiosItem { FiosType type; uint64 mtime; @@ -130,7 +131,7 @@ struct FiosItem { char name[MAX_PATH]; }; -/* Deals with the type of the savegame, independent of extension */ +/** Deals with the type of the savegame, independent of extension */ struct SmallFiosItem { int mode; ///< savegame/scenario type (old, new) FileType filetype; ///< what type of file are we dealing with @@ -152,31 +153,23 @@ extern SmallFiosItem _file_to_saveload; extern SaveLoadDialogMode _saveload_mode; extern SortingBits _savegame_sort_order; -/* Launch save/load dialog */ void ShowSaveLoadDialog(SaveLoadDialogMode mode); -/* Get a list of savegames */ void FiosGetSavegameList(SaveLoadDialogMode mode); -/* Get a list of scenarios */ void FiosGetScenarioList(SaveLoadDialogMode mode); -/* Get a list of Heightmaps */ void FiosGetHeightmapList(SaveLoadDialogMode mode); -/* Free the list of savegames */ + void FiosFreeSavegameList(); -/* Browse to. Returns a filename w/path if we reached a file. */ const char *FiosBrowseTo(const FiosItem *item); -/* Return path, free space and stringID */ + StringID FiosGetDescText(const char **path, uint64 *total_free); -/* Delete a name */ bool FiosDelete(const char *name); -/* Make a filename from a name */ void FiosMakeSavegameName(char *buf, const char *name, size_t size); -/* Determines type of savegame (or tells it is not a savegame) */ + FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last); int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b); -/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */ extern const TextColour _fios_colours[]; void BuildFileList(); |