diff options
Diffstat (limited to 'src/fios.cpp')
-rw-r--r-- | src/fios.cpp | 72 |
1 files changed, 40 insertions, 32 deletions
diff --git a/src/fios.cpp b/src/fios.cpp index ced425967..43d781b5d 100644 --- a/src/fios.cpp +++ b/src/fios.cpp @@ -31,6 +31,7 @@ /* Variables to display file lists */ SmallVector<FiosItem, 32> _fios_items; static char *_fios_path; +static const char *_fios_path_last; SmallFiosItem _file_to_saveload; SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING; @@ -91,14 +92,12 @@ StringID FiosGetDescText(const char **path, uint64 *total_free) */ const char *FiosBrowseTo(const FiosItem *item) { - char *path = _fios_path; - switch (item->type) { case FIOS_TYPE_DRIVE: #if defined(WINCE) - snprintf(path, MAX_PATH, PATHSEP ""); + seprintf(_fios_path, _fios_path_last, PATHSEP ""); #elif defined(WIN32) || defined(__OS2__) - snprintf(path, MAX_PATH, "%c:" PATHSEP, item->title[0]); + seprintf(_fios_path, _fios_path_last, "%c:" PATHSEP, item->title[0]); #endif /* FALL THROUGH */ case FIOS_TYPE_INVALID: @@ -106,16 +105,16 @@ const char *FiosBrowseTo(const FiosItem *item) case FIOS_TYPE_PARENT: { /* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */ - char *s = strrchr(path, PATHSEPCHAR); - if (s != NULL && s != path) { + char *s = strrchr(_fios_path, PATHSEPCHAR); + if (s != NULL && s != _fios_path) { s[0] = '\0'; // Remove last path separator character, so we can go up one level. } - s = strrchr(path, PATHSEPCHAR); + s = strrchr(_fios_path, PATHSEPCHAR); if (s != NULL) { s[1] = '\0'; // go up a directory #if defined(__MORPHOS__) || defined(__AMIGAOS__) /* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */ - } else if ((s = strrchr(path, ':')) != NULL) { + } else if ((s = strrchr(_fios_path, ':')) != NULL) { s[1] = '\0'; #endif } @@ -123,12 +122,12 @@ const char *FiosBrowseTo(const FiosItem *item) } case FIOS_TYPE_DIR: - strcat(path, item->name); - strcat(path, PATHSEP); + strecat(_fios_path, item->name, _fios_path_last); + strecat(_fios_path, PATHSEP, _fios_path_last); break; case FIOS_TYPE_DIRECT: - snprintf(path, MAX_PATH, "%s", item->name); + seprintf(_fios_path, _fios_path_last, "%s", item->name); break; case FIOS_TYPE_FILE: @@ -149,9 +148,9 @@ const char *FiosBrowseTo(const FiosItem *item) * @param path Directory path, may be \c NULL. * @param name Filename. * @param ext Filename extension (use \c "" for no extension). - * @param size Size of \a buf. + * @param last Last element of buffer \a buf. */ -static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, size_t size) +static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, const char *last) { const char *period; @@ -163,15 +162,15 @@ static void FiosMakeFilename(char *buf, const char *path, const char *name, cons unsigned char sepchar = path[(strlen(path) - 1)]; if (sepchar != ':' && sepchar != '/') { - snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext); + seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext); } else { - snprintf(buf, size, "%s%s%s", path, name, ext); + seprintf(buf, last, "%s%s%s", path, name, ext); } } else { - snprintf(buf, size, "%s%s", name, ext); + seprintf(buf, last, "%s%s", name, ext); } #else - snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext); + seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext); #endif } @@ -179,28 +178,28 @@ static void FiosMakeFilename(char *buf, const char *path, const char *name, cons * Make a save game or scenario filename from a name. * @param buf Destination buffer for saving the filename. * @param name Name of the file. - * @param size Length of buffer \a buf. + * @param last Last element of buffer \a buf. */ -void FiosMakeSavegameName(char *buf, const char *name, size_t size) +void FiosMakeSavegameName(char *buf, const char *name, const char *last) { const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav"; - FiosMakeFilename(buf, _fios_path, name, extension, size); + FiosMakeFilename(buf, _fios_path, name, extension, _fios_path_last); } /** * Construct a filename for a height map. * @param buf Destination buffer. * @param name Filename. - * @param size Size of \a buf. + * @param last Last element of buffer \a buf. */ -void FiosMakeHeightmapName(char *buf, const char *name, size_t size) +void FiosMakeHeightmapName(char *buf, const char *name, const char *last) { char ext[5]; ext[0] = '.'; strecpy(ext + 1, GetCurrentScreenshotExtension(), lastof(ext)); - FiosMakeFilename(buf, _fios_path, name, ext, size); + FiosMakeFilename(buf, _fios_path, name, ext, _fios_path_last); } /** @@ -211,7 +210,7 @@ bool FiosDelete(const char *name) { char filename[512]; - FiosMakeSavegameName(filename, name, lengthof(filename)); + FiosMakeSavegameName(filename, name, lastof(filename)); return unlink(filename) == 0; } @@ -326,7 +325,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc fios->type = FIOS_TYPE_DIR; fios->mtime = 0; strecpy(fios->name, d_name, lastof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s" PATHSEP " (Directory)", d_name); + seprintf(fios->title, lastof(fios->title), "%s" PATHSEP " (Directory)", d_name); str_validate(fios->title, lastof(fios->title)); } } @@ -430,13 +429,16 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, void FiosGetSavegameList(SaveLoadDialogMode mode) { static char *fios_save_path = NULL; + static char *fios_save_path_last = NULL; if (fios_save_path == NULL) { fios_save_path = MallocT<char>(MAX_PATH); - FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR); + fios_save_path_last = fios_save_path + MAX_PATH - 1; + FioGetDirectory(fios_save_path, fios_save_path_last, SAVE_DIR); } _fios_path = fios_save_path; + _fios_path_last = fios_save_path_last; FiosGetFileList(mode, &FiosGetSavegameListCallback, NO_DIRECTORY); } @@ -481,17 +483,20 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char void FiosGetScenarioList(SaveLoadDialogMode mode) { static char *fios_scn_path = NULL; + static char *fios_scn_path_last = NULL; /* Copy the default path on first run or on 'New Game' */ if (fios_scn_path == NULL) { fios_scn_path = MallocT<char>(MAX_PATH); - FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR); + fios_scn_path_last = fios_scn_path + MAX_PATH - 1; + FioGetDirectory(fios_scn_path, fios_scn_path_last, SCENARIO_DIR); } _fios_path = fios_scn_path; + _fios_path_last = fios_scn_path_last; char base_path[MAX_PATH]; - FioGetDirectory(base_path, sizeof(base_path), SCENARIO_DIR); + FioGetDirectory(base_path, lastof(base_path), SCENARIO_DIR); FiosGetFileList(mode, &FiosGetScenarioListCallback, (mode == SLD_LOAD_SCENARIO && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY); } @@ -524,7 +529,7 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char Searchpath sp; FOR_ALL_SEARCHPATHS(sp) { char buf[MAX_PATH]; - FioAppendDirectory(buf, sizeof(buf), sp, HEIGHTMAP_DIR); + FioAppendDirectory(buf, lastof(buf), sp, HEIGHTMAP_DIR); if (strncmp(buf, it->second.tar_filename, strlen(buf)) == 0) { match = true; @@ -547,16 +552,19 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char void FiosGetHeightmapList(SaveLoadDialogMode mode) { static char *fios_hmap_path = NULL; + static char *fios_hmap_path_last = NULL; if (fios_hmap_path == NULL) { fios_hmap_path = MallocT<char>(MAX_PATH); - FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR); + fios_hmap_path_last = fios_hmap_path + MAX_PATH - 1; + FioGetDirectory(fios_hmap_path, fios_hmap_path_last, HEIGHTMAP_DIR); } _fios_path = fios_hmap_path; + _fios_path_last = fios_hmap_path_last; char base_path[MAX_PATH]; - FioGetDirectory(base_path, sizeof(base_path), HEIGHTMAP_DIR); + FioGetDirectory(base_path, lastof(base_path), HEIGHTMAP_DIR); FiosGetFileList(mode, &FiosGetHeightmapListCallback, strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY); } @@ -571,7 +579,7 @@ const char *FiosGetScreenshotDir() if (fios_screenshot_path == NULL) { fios_screenshot_path = MallocT<char>(MAX_PATH); - FioGetDirectory(fios_screenshot_path, MAX_PATH, SCREENSHOT_DIR); + FioGetDirectory(fios_screenshot_path, fios_screenshot_path + MAX_PATH - 1, SCREENSHOT_DIR); } return fios_screenshot_path; |