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-rw-r--r--src/fileio.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/fileio.cpp b/src/fileio.cpp
index 8105e4ad0..ef564aa92 100644
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -1143,7 +1143,7 @@ extern void cocoaSetApplicationBundleDir();
}
#endif /* defined(WIN32) || defined(WINCE) */
-char *_personal_dir;
+const char *_personal_dir;
/**
* Acquire the base paths (personal dir and game data dir),
@@ -1162,13 +1162,14 @@ void DeterminePaths(const char *exe)
}
if (_config_file != NULL) {
- _personal_dir = strdup(_config_file);
- char *end = strrchr(_personal_dir, PATHSEPCHAR);
+ char *dir = strdup(_config_file);
+ char *end = strrchr(dir, PATHSEPCHAR);
if (end == NULL) {
- _personal_dir[0] = '\0';
+ dir[0] = '\0';
} else {
end[1] = '\0';
}
+ _personal_dir = dir;
} else {
char personal_dir[MAX_PATH];
if (FioFindFullPath(personal_dir, lengthof(personal_dir), BASE_DIR, "openttd.cfg") != NULL) {
@@ -1195,9 +1196,9 @@ void DeterminePaths(const char *exe)
_highscore_file = str_fmt("%shs.dat", _personal_dir);
extern char *_hotkeys_file;
- _hotkeys_file = str_fmt("%shotkeys.cfg", _personal_dir);
+ _hotkeys_file = str_fmt("%shotkeys.cfg", _personal_dir);
extern char *_windows_file;
- _windows_file = str_fmt("%swindows.cfg", _personal_dir);
+ _windows_file = str_fmt("%swindows.cfg", _personal_dir);
/* Make the necessary folders */
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && defined(WITH_PERSONAL_DIR)