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-rw-r--r--src/engine_base.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine_base.h b/src/engine_base.h
index 32c5c9bf6..a8dbb873c 100644
--- a/src/engine_base.h
+++ b/src/engine_base.h
@@ -34,7 +34,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
uint16 duration_phase_3; ///< Third reliability phase on months, decaying to #reliability_final.
byte flags; ///< Flags of the engine. @see EngineFlags
CompanyMask preview_asked; ///< Bit for each company which has already been offered a preview.
- CompanyByte preview_company;///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
+ CompanyID preview_company; ///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
byte preview_wait; ///< Daily countdown timer for timeout of offering the engine to the #preview_company company.
CompanyMask company_avail; ///< Bit for each company whether the engine is available for that company.
CompanyMask company_hidden; ///< Bit for each company whether the engine is normally hidden in the build gui for that company.
@@ -118,7 +118,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
* @param c Company to check.
* @return \c true iff the engine is hidden in the GUI for the given company.
*/
- inline bool IsHidden(CompanyByte c) const
+ inline bool IsHidden(CompanyID c) const
{
return c < MAX_COMPANIES && HasBit(this->company_hidden, c);
}