diff options
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 1500b9d89..541c025dd 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -146,12 +146,12 @@ Engine::~Engine() } /** - * Checks whether the engine spec is properly initialised. + * Checks whether the engine is a valid (non-articulated part of an) engine. * @return true if enabled */ bool Engine::IsEnabled() const { - return this->info.string_id != STR_NEWGRF_INVALID_ENGINE; + return this->info.string_id != STR_NEWGRF_INVALID_ENGINE && HasBit(this->info.climates, _settings_game.game_creation.landscape); } /** @@ -998,8 +998,14 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company) /* check if it's an engine of specified type */ if (e->type != type) return false; - /* check if it's available */ - if (company != OWNER_DEITY && !HasBit(e->company_avail, company)) return false; + /* check if it's available ... */ + if (company == OWNER_DEITY) { + /* ... for any company (preview does not count) */ + if (!(e->flags & ENGINE_AVAILABLE) || e->company_avail == 0) return false; + } else { + /* ... for this company */ + if (!HasBit(e->company_avail, company)) return false; + } if (!e->IsEnabled()) return false; |