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-rw-r--r--src/engine.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index d08fbef32..8774b0b3e 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -497,6 +497,9 @@ void SetCachedEngineCounts()
}
}
+/**
+ * Initialise the engine pool with the data from the original vehicles.
+ */
void SetupEngines()
{
DeleteWindowByClass(WC_ENGINE_PREVIEW);
@@ -506,6 +509,9 @@ void SetupEngines()
const EngineIDMapping *end = _engine_mngr.End();
uint index = 0;
for (const EngineIDMapping *eid = _engine_mngr.Begin(); eid != end; eid++, index++) {
+ /* Assert is safe; there won't be more than 256 original vehicles
+ * in any case, and we just cleaned the pool. */
+ assert(Engine::CanAllocateItem());
const Engine *e = new Engine(eid->type, eid->internal_id);
assert(e->index == index);
}