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-rw-r--r--src/elrail.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp
index 7558c9ded..627c7584c 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -465,7 +465,7 @@ void DrawCatenary(const TileInfo *ti)
int32 SettingsDisableElrail(int32 p1)
{
Vehicle *v;
- Player *p;
+ Company *c;
bool disable = (p1 != 0);
/* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/
@@ -506,7 +506,7 @@ int32 SettingsDisableElrail(int32 p1)
}
}
- FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index);
+ FOR_ALL_COMPANIES(c) c->avail_railtypes = GetCompanyRailtypes(c->index);
/* This resets the _last_built_railtype, which will be invalid for electric
* rails. It may have unintended consequences if that function is ever