diff options
Diffstat (limited to 'src/effectvehicle_func.h')
-rw-r--r-- | src/effectvehicle_func.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/effectvehicle_func.h b/src/effectvehicle_func.h index 573632a60..3642978fb 100644 --- a/src/effectvehicle_func.h +++ b/src/effectvehicle_func.h @@ -16,16 +16,16 @@ /** Effect vehicle types */ enum EffectVehicleType { - EV_CHIMNEY_SMOKE = 0, - EV_STEAM_SMOKE = 1, - EV_DIESEL_SMOKE = 2, - EV_ELECTRIC_SPARK = 3, - EV_SMOKE = 4, - EV_EXPLOSION_LARGE = 5, - EV_BREAKDOWN_SMOKE = 6, - EV_EXPLOSION_SMALL = 7, - EV_BULLDOZER = 8, - EV_BUBBLE = 9 + EV_CHIMNEY_SMOKE = 0, ///< Smoke of power plant (industry). + EV_STEAM_SMOKE = 1, ///< Smoke of steam engines. + EV_DIESEL_SMOKE = 2, ///< Smoke of diesel engines. + EV_ELECTRIC_SPARK = 3, ///< Sparcs of electric engines. + EV_SMOKE = 4, ///< Smoke of broken aircraft, copper mine and disasters. + EV_EXPLOSION_LARGE = 5, ///< Various explosions. + EV_BREAKDOWN_SMOKE = 6, ///< Smoke of broken vehicles except aircraft. + EV_EXPLOSION_SMALL = 7, ///< Various explosions. + EV_BULLDOZER = 8, ///< Bulldozer at roadworks. + EV_BUBBLE = 9, ///< Bubble of bubble generator (industry). }; EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type); |