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-rw-r--r--src/economy_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/economy_type.h b/src/economy_type.h
index 85a1bbe4f..1cb43b8ee 100644
--- a/src/economy_type.h
+++ b/src/economy_type.h
@@ -34,7 +34,7 @@ struct Economy {
uint32 industry_daily_change_counter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily
uint32 industry_daily_increment; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE
uint64 inflation_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part
- uint64 inflation_payment; ///< Cumulated inflation of cargo paypent since game start; 16 bit fractional part
+ uint64 inflation_payment; ///< Cumulated inflation of cargo payment since game start; 16 bit fractional part
/* Old stuff for savegame conversion only */
Money old_max_loan_unround; ///< Old: Unrounded max loan