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-rw-r--r--src/disaster_vehicle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/disaster_vehicle.h b/src/disaster_vehicle.h
index 0b2005d92..06fb36c1e 100644
--- a/src/disaster_vehicle.h
+++ b/src/disaster_vehicle.h
@@ -39,6 +39,7 @@ enum DisasterSubType {
struct DisasterVehicle FINAL : public SpecializedVehicle<DisasterVehicle, VEH_DISASTER> {
SpriteID image_override; ///< Override for the default disaster vehicle sprite.
VehicleID big_ufo_destroyer_target; ///< The big UFO that this destroyer is supposed to bomb.
+ byte flags; ///< Flags about the state of the vehicle, @see AirVehicleFlags
/** For use by saveload. */
DisasterVehicle() : SpecializedVehicleBase() {}