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-rw-r--r--src/disaster_vehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp
index 126e48f5f..63f4188a8 100644
--- a/src/disaster_vehicle.cpp
+++ b/src/disaster_vehicle.cpp
@@ -941,7 +941,7 @@ void ReleaseDisastersTargetingIndustry(IndustryID i)
/* primary disaster vehicles that have chosen target */
if (v->subtype == ST_AIRPLANE || v->subtype == ST_HELICOPTER) {
/* if it has chosen target, and it is this industry (yes, dest_tile is IndustryID here), set order to "leaving map peacefully" */
- if (v->current_order.GetDestination() > 0 && v->dest_tile == i) v->current_order.SetDestination(3);
+ if (v->current_order.GetDestination() > 0 && v->dest_tile == (uint32)i) v->current_order.SetDestination(3);
}
}
}