diff options
Diffstat (limited to 'src/disaster_cmd.cpp')
-rw-r--r-- | src/disaster_cmd.cpp | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 8a2ed7e61..96735f199 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -207,10 +207,9 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v) v->age = 0; SetDParam(0, GetStationIndex(v->tile)); - AddNewsItem(STR_NEWS_DISASTER_ZEPPELIN, - NS_ACCIDENT_VEHICLE, - v->index, - 0); + AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN, + NS_ACCIDENT, + v->index); // Delete the news, when the zeppelin is gone AI::NewEvent(GetTileOwner(v->tile), new AIEventDisasterZeppelinerCrashed(GetStationIndex(v->tile))); } } @@ -340,10 +339,9 @@ static bool DisasterTick_Ufo(DisasterVehicle *v) if (u->crashed_ctr == 0) { u->crashed_ctr++; - AddNewsItem(STR_NEWS_DISASTER_SMALL_UFO, - NS_ACCIDENT_VEHICLE, - u->index, - 0); + AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO, + NS_ACCIDENT, + u->index); // delete the news, when the roadvehicle is gone AI::NewEvent(u->owner, new AIEventVehicleCrashed(u->index, u->tile, AIEventVehicleCrashed::CRASH_RV_UFO)); @@ -426,7 +424,7 @@ static bool DisasterTick_Aircraft(DisasterVehicle *v, uint16 image_override, boo DestructIndustry(i); SetDParam(0, i->town->index); - AddNewsItem(news_message, NS_ACCIDENT_TILE, i->xy, 0); + AddIndustryNewsItem(news_message, NS_ACCIDENT, i->index); // delete the news, when the industry closes SndPlayTileFx(SND_12_EXPLOSION, i->xy); } } else if (v->current_order.GetDestination() == 0) { @@ -523,9 +521,9 @@ static bool DisasterTick_Big_Ufo(DisasterVehicle *v) Town *t = ClosestTownFromTile(v->dest_tile, UINT_MAX); SetDParam(0, t->index); AddNewsItem(STR_NEWS_DISASTER_BIG_UFO, - NS_ACCIDENT_TILE, - v->tile, - 0); + NS_ACCIDENT, + NR_TILE, + v->tile); if (!Vehicle::CanAllocateItem(2)) { delete v; @@ -865,7 +863,7 @@ static void Disaster_CoalMine_Init() if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CAN_SUBSIDENCE) && --index < 0) { SetDParam(0, i->town->index); AddNewsItem(STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE, - NS_ACCIDENT_TILE, i->xy + TileDiffXY(1, 1), 0); + NS_ACCIDENT, NR_TILE, i->xy + TileDiffXY(1, 1)); // keep the news, even when the mine closes { TileIndex tile = i->xy; |