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-rw-r--r--src/direction_type.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/direction_type.h b/src/direction_type.h
index c14ab5150..e6e08a182 100644
--- a/src/direction_type.h
+++ b/src/direction_type.h
@@ -66,7 +66,7 @@ enum DirDiff {
DIRDIFF_SAME = 0, ///< Both directions faces to the same direction
DIRDIFF_45RIGHT = 1, ///< Angle of 45 degrees right
DIRDIFF_90RIGHT = 2, ///< Angle of 90 degrees right
- DIRDIFF_REVERSE = 4, ///< One direction is the opposit of the other one
+ DIRDIFF_REVERSE = 4, ///< One direction is the opposite of the other one
DIRDIFF_90LEFT = 6, ///< Angle of 90 degrees left
DIRDIFF_45LEFT = 7, ///< Angle of 45 degrees left
};
@@ -119,7 +119,7 @@ DECLARE_POSTFIX_INCREMENT(DiagDirDiff)
/**
* Enumeration for the two axis X and Y
*
- * This enumeration represente the two axis X and Y in the game.
+ * This enumeration represents the two axis X and Y in the game.
* The X axis is the one which goes align the north-west edge
* (and south-east edge). The Y axis must be so the one which goes
* align the north-east edge (and south-west) edge.