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-rw-r--r--src/depot_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 571bcb210..26cd8ef1c 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -997,13 +997,13 @@ void ShowDepotWindow(TileIndex tile, VehicleType type)
switch (type) {
default: NOT_REACHED();
case VEH_TRAIN:
- w = AllocateWindowDescFront(&_train_depot_desc, tile); break;
+ w = AllocateWindowDescFront<Window>(&_train_depot_desc, tile); break;
case VEH_ROAD:
- w = AllocateWindowDescFront(&_road_depot_desc, tile); break;
+ w = AllocateWindowDescFront<Window>(&_road_depot_desc, tile); break;
case VEH_SHIP:
- w = AllocateWindowDescFront(&_ship_depot_desc, tile); break;
+ w = AllocateWindowDescFront<Window>(&_ship_depot_desc, tile); break;
case VEH_AIRCRAFT:
- w = AllocateWindowDescFront(&_aircraft_depot_desc, tile); break;
+ w = AllocateWindowDescFront<Window>(&_aircraft_depot_desc, tile); break;
}
if (w != NULL) {