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Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index d929696b8..395ef99e6 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -194,7 +194,8 @@ static void DrawDepotWindow(Window *w)
{
Vehicle **vl = WP(w, depot_d).vehicle_list;
TileIndex tile = w->window_number;
- int x, y, i, hnum, max;
+ int x, y, i, maxval;
+ uint16 hnum;
uint16 num = WP(w, depot_d).engine_count;
/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
@@ -218,7 +219,7 @@ static void DrawDepotWindow(Window *w)
hnum = 8;
for (num = 0; num < WP(w, depot_d).engine_count; num++) {
const Vehicle *v = vl[num];
- hnum = maxu(hnum, v->u.rail.cached_total_length);
+ hnum = max(hnum, v->u.rail.cached_total_length);
}
/* Always have 1 empty row, so people can change the setting of the train */
SetVScrollCount(w, WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count + 1);
@@ -240,22 +241,22 @@ static void DrawDepotWindow(Window *w)
DrawWindowWidgets(w);
num = w->vscroll.pos * boxes_in_each_row;
- max = min(WP(w, depot_d).engine_count, num + (rows_in_display * boxes_in_each_row));
+ maxval = min(WP(w, depot_d).engine_count, num + (rows_in_display * boxes_in_each_row));
- for (x = 2, y = 15; num < max; y += w->resize.step_height, x = 2) { // Draw the rows
+ for (x = 2, y = 15; num < maxval; y += w->resize.step_height, x = 2) { // Draw the rows
byte i;
- for (i = 0; i < boxes_in_each_row && num < max; i++, num++, x += w->resize.step_width) {
+ for (i = 0; i < boxes_in_each_row && num < maxval; i++, num++, x += w->resize.step_width) {
/* Draw all vehicles in the current row */
const Vehicle *v = vl[num];
DrawVehicleInDepot(w, v, x, y);
}
}
- max = min(WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count, (w->vscroll.pos * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
+ maxval = min(WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count, (w->vscroll.pos * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
/* draw the train wagons, that do not have an engine in front */
- for (; num < max; num++, y += 14) {
+ for (; num < maxval; num++, y += 14) {
const Vehicle *v = WP(w, depot_d).wagon_list[num - WP(w, depot_d).engine_count];
const Vehicle *u;