diff options
Diffstat (limited to 'src/console_type.h')
-rw-r--r-- | src/console_type.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/console_type.h b/src/console_type.h index 4e08326af..2a99a7038 100644 --- a/src/console_type.h +++ b/src/console_type.h @@ -12,6 +12,8 @@ #ifndef CONSOLE_TYPE_H #define CONSOLE_TYPE_H +#include "gfx_type.h" + /** Modes of the in-game console. */ enum IConsoleModes { ICONSOLE_FULL, ///< In-game console is closed. @@ -19,16 +21,14 @@ enum IConsoleModes { ICONSOLE_CLOSED ///< In-game console is opened, whole screen. }; -/** Colours of the console messages. */ -enum ConsoleColour { - CC_DEFAULT = 1, - CC_ERROR = 3, - CC_WARNING = 13, - CC_INFO = 8, - CC_DEBUG = 5, - CC_COMMAND = 2, - CC_WHITE = 12, -}; +/* Colours of the console messages. */ +static const TextColour CC_DEFAULT = TC_SILVER; ///< Default colour of the console. +static const TextColour CC_ERROR = TC_RED; ///< Colour for error lines. +static const TextColour CC_WARNING = TC_LIGHT_BLUE; ///< Colour for warning lines. +static const TextColour CC_INFO = TC_YELLOW; ///< Colour for information lines. +static const TextColour CC_DEBUG = TC_LIGHT_BROWN; ///< Colour for debug output. +static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands. +static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome. static inline bool IsValidConsoleColour(uint c) { |