diff options
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r-- | src/console_cmds.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 37400899b..1b4eac61d 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -991,6 +991,7 @@ DEF_CONSOLE_CMD(ConRestart) return true; } +#ifdef ENABLE_AI DEF_CONSOLE_CMD(ConListAI) { char buf[4096]; @@ -1157,6 +1158,7 @@ DEF_CONSOLE_CMD(ConRescanAI) return true; } +#endif /* ENABLE_AI */ DEF_CONSOLE_CMD(ConGetSeed) { @@ -1793,7 +1795,6 @@ void IConsoleStdLibRegister() IConsoleCmdRegister("help", ConHelp); IConsoleCmdRegister("info_cmd", ConInfoCmd); IConsoleCmdRegister("info_var", ConInfoVar); - IConsoleCmdRegister("list_ai", ConListAI); IConsoleCmdRegister("list_cmds", ConListCommands); IConsoleCmdRegister("list_vars", ConListVariables); IConsoleCmdRegister("list_aliases", ConListAliases); @@ -1802,8 +1803,6 @@ void IConsoleStdLibRegister() IConsoleCmdRegister("getseed", ConGetSeed); IConsoleCmdRegister("getdate", ConGetDate); IConsoleCmdRegister("quit", ConExit); - IConsoleCmdRegister("reload_ai", ConReloadAI); - IConsoleCmdRegister("rescan_ai", ConRescanAI); IConsoleCmdRegister("resetengines", ConResetEngines); IConsoleCmdRegister("return", ConReturn); IConsoleCmdRegister("screenshot", ConScreenShot); @@ -1814,8 +1813,6 @@ void IConsoleStdLibRegister() IConsoleCmdRegister("rm", ConRemove); IConsoleCmdRegister("save", ConSave); IConsoleCmdRegister("saveconfig", ConSaveConfig); - IConsoleCmdRegister("start_ai", ConStartAI); - IConsoleCmdRegister("stop_ai", ConStopAI); IConsoleCmdRegister("ls", ConListFiles); IConsoleCmdRegister("cd", ConChangeDirectory); IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); @@ -1835,7 +1832,13 @@ void IConsoleStdLibRegister() IConsoleAliasRegister("set_newgame", "setting_newgame %+"); IConsoleAliasRegister("list_patches", "list_settings %+"); - +#ifdef ENABLE_AI + IConsoleCmdRegister("list_ai", ConListAI); + IConsoleCmdRegister("reload_ai", ConReloadAI); + IConsoleCmdRegister("rescan_ai", ConRescanAI); + IConsoleCmdRegister("start_ai", ConStartAI); + IConsoleCmdRegister("stop_ai", ConStopAI); +#endif /* ENABLE_AI */ IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1"); |