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-rw-r--r--src/console.cpp88
1 files changed, 5 insertions, 83 deletions
diff --git a/src/console.cpp b/src/console.cpp
index 5775ccac0..bcf5e8d1f 100644
--- a/src/console.cpp
+++ b/src/console.cpp
@@ -191,76 +191,6 @@ bool GetArgumentInteger(uint32 *value, const char *arg)
return arg != endptr;
}
-/* * *************************
- * hooking code *
- * *************************/
-
-/**
- * General internal hooking code
- * @param hooks IConsoleHooks structure that will be set according to
- * @param type type access trigger
- * @param proc function called when the hook criteria is met
- */
-static void IConsoleHookAdd(IConsoleHooks *hooks, IConsoleHookTypes type, IConsoleHook *proc)
-{
- if (hooks == NULL || proc == NULL) return;
-
- switch (type) {
- case ICONSOLE_HOOK_ACCESS:
- hooks->access = proc;
- break;
- case ICONSOLE_HOOK_PRE_ACTION:
- hooks->pre = proc;
- break;
- case ICONSOLE_HOOK_POST_ACTION:
- hooks->post = proc;
- break;
- default: NOT_REACHED();
- }
-}
-
-/**
- * Handle any special hook triggers. If the hook type is met check if
- * there is a function associated with that and if so, execute it
- * @param hooks IConsoleHooks structure that will be checked
- * @param type type of hook, trigger that needs to be activated
- * @return true on a successful execution of the hook command or if there
- * is no hook/trigger present at all. False otherwise
- */
-static bool IConsoleHookHandle(const IConsoleHooks *hooks, IConsoleHookTypes type)
-{
- IConsoleHook *proc = NULL;
- if (hooks == NULL) return false;
-
- switch (type) {
- case ICONSOLE_HOOK_ACCESS:
- proc = hooks->access;
- break;
- case ICONSOLE_HOOK_PRE_ACTION:
- proc = hooks->pre;
- break;
- case ICONSOLE_HOOK_POST_ACTION:
- proc = hooks->post;
- break;
- default: NOT_REACHED();
- }
-
- return (proc == NULL) ? true : proc();
-}
-
-/**
- * Add a hook to a command that will be triggered at certain points
- * @param name name of the command that the hook is added to
- * @param type type of hook that is added (ACCESS, BEFORE and AFTER change)
- * @param proc function called when the hook criteria is met
- */
-void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc)
-{
- IConsoleCmd *cmd = IConsoleCmdGet(name);
- if (cmd == NULL) return;
- IConsoleHookAdd(&cmd->hook, type, proc);
-}
-
/**
* Perhaps ugly macro, but this saves us the trouble of writing the same function
* twice, just with different variables. Yes, templates would be handy. It was
@@ -308,18 +238,13 @@ void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *
* @param name name of the command that will be used
* @param proc function that will be called upon execution of command
*/
-void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc)
+void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *hook)
{
- char *new_cmd = strdup(name);
IConsoleCmd *item_new = MallocT<IConsoleCmd>(1);
-
+ item_new->name = strdup(name);
item_new->next = NULL;
item_new->proc = proc;
- item_new->name = new_cmd;
-
- item_new->hook.access = NULL;
- item_new->hook.pre = NULL;
- item_new->hook.post = NULL;
+ item_new->hook = hook;
IConsoleAddSorted(_iconsole_cmds, item_new, IConsoleCmd, "a command");
}
@@ -541,11 +466,8 @@ void IConsoleCmdExec(const char *cmdstr)
*/
cmd = IConsoleCmdGet(tokens[0]);
if (cmd != NULL) {
- if (IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_ACCESS)) {
- IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_PRE_ACTION);
- if (cmd->proc(t_index, tokens)) { // index started with 0
- IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_POST_ACTION);
- } else {
+ if (cmd->hook == NULL || cmd->hook()) {
+ if (!cmd->proc(t_index, tokens)) { // index started with 0
cmd->proc(0, NULL); // if command failed, give help
}
}