diff options
Diffstat (limited to 'src/console.cpp')
-rw-r--r-- | src/console.cpp | 88 |
1 files changed, 5 insertions, 83 deletions
diff --git a/src/console.cpp b/src/console.cpp index 5775ccac0..bcf5e8d1f 100644 --- a/src/console.cpp +++ b/src/console.cpp @@ -191,76 +191,6 @@ bool GetArgumentInteger(uint32 *value, const char *arg) return arg != endptr; } -/* * ************************* - * hooking code * - * *************************/ - -/** - * General internal hooking code - * @param hooks IConsoleHooks structure that will be set according to - * @param type type access trigger - * @param proc function called when the hook criteria is met - */ -static void IConsoleHookAdd(IConsoleHooks *hooks, IConsoleHookTypes type, IConsoleHook *proc) -{ - if (hooks == NULL || proc == NULL) return; - - switch (type) { - case ICONSOLE_HOOK_ACCESS: - hooks->access = proc; - break; - case ICONSOLE_HOOK_PRE_ACTION: - hooks->pre = proc; - break; - case ICONSOLE_HOOK_POST_ACTION: - hooks->post = proc; - break; - default: NOT_REACHED(); - } -} - -/** - * Handle any special hook triggers. If the hook type is met check if - * there is a function associated with that and if so, execute it - * @param hooks IConsoleHooks structure that will be checked - * @param type type of hook, trigger that needs to be activated - * @return true on a successful execution of the hook command or if there - * is no hook/trigger present at all. False otherwise - */ -static bool IConsoleHookHandle(const IConsoleHooks *hooks, IConsoleHookTypes type) -{ - IConsoleHook *proc = NULL; - if (hooks == NULL) return false; - - switch (type) { - case ICONSOLE_HOOK_ACCESS: - proc = hooks->access; - break; - case ICONSOLE_HOOK_PRE_ACTION: - proc = hooks->pre; - break; - case ICONSOLE_HOOK_POST_ACTION: - proc = hooks->post; - break; - default: NOT_REACHED(); - } - - return (proc == NULL) ? true : proc(); -} - -/** - * Add a hook to a command that will be triggered at certain points - * @param name name of the command that the hook is added to - * @param type type of hook that is added (ACCESS, BEFORE and AFTER change) - * @param proc function called when the hook criteria is met - */ -void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc) -{ - IConsoleCmd *cmd = IConsoleCmdGet(name); - if (cmd == NULL) return; - IConsoleHookAdd(&cmd->hook, type, proc); -} - /** * Perhaps ugly macro, but this saves us the trouble of writing the same function * twice, just with different variables. Yes, templates would be handy. It was @@ -308,18 +238,13 @@ void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook * * @param name name of the command that will be used * @param proc function that will be called upon execution of command */ -void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc) +void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *hook) { - char *new_cmd = strdup(name); IConsoleCmd *item_new = MallocT<IConsoleCmd>(1); - + item_new->name = strdup(name); item_new->next = NULL; item_new->proc = proc; - item_new->name = new_cmd; - - item_new->hook.access = NULL; - item_new->hook.pre = NULL; - item_new->hook.post = NULL; + item_new->hook = hook; IConsoleAddSorted(_iconsole_cmds, item_new, IConsoleCmd, "a command"); } @@ -541,11 +466,8 @@ void IConsoleCmdExec(const char *cmdstr) */ cmd = IConsoleCmdGet(tokens[0]); if (cmd != NULL) { - if (IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_ACCESS)) { - IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_PRE_ACTION); - if (cmd->proc(t_index, tokens)) { // index started with 0 - IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_POST_ACTION); - } else { + if (cmd->hook == NULL || cmd->hook()) { + if (!cmd->proc(t_index, tokens)) { // index started with 0 cmd->proc(0, NULL); // if command failed, give help } } |