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+/* $Id$ */
+
+/** @file company_type.h Types related to companies. */
+
+#ifndef COMPANY_TYPE_H
+#define COMPANY_TYPE_H
+
+#include "core/enum_type.hpp"
+
+/**
+ * Enum for all companies/owners.
+ */
+enum Owner {
+ /* All companies below MAX_COMPANIES are playable
+ * companies, above, they are special, computer controlled 'companies' */
+ OWNER_BEGIN = 0x00, ///< First owner
+ COMPANY_FIRST = 0x00, ///< First company, same as owner
+ MAX_COMPANIES = 0x08, ///< Maximum number of companies
+ OWNER_TOWN = 0x0F, ///< A town owns the tile, or a town is expanding
+ OWNER_NONE = 0x10, ///< The tile has no ownership
+ OWNER_WATER = 0x11, ///< The tile/execution is done by "water"
+ OWNER_END, ///< Last + 1 owner
+ INVALID_OWNER = 0xFF, ///< An invalid owner
+ INVALID_COMPANY = 0xFF, ///< An invalid company
+
+ /* 'Fake' companies used for networks */
+ COMPANY_INACTIVE_CLIENT = 253, ///< The client is joining
+ COMPANY_NEW_COMPANY = 254, ///< The client wants a new company
+ COMPANY_SPECTATOR = 255, ///< The client is spectating
+};
+DECLARE_POSTFIX_INCREMENT(Owner);
+
+enum {
+ MAX_LENGTH_PRESIDENT_NAME_BYTES = 31, ///< The maximum length of a president name in bytes including '\0'
+ MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94, ///< The maximum length of a president name in pixels
+ MAX_LENGTH_COMPANY_NAME_BYTES = 31, ///< The maximum length of a company name in bytes including '\0'
+ MAX_LENGTH_COMPANY_NAME_PIXELS = 150, ///< The maximum length of a company name in pixels
+};
+
+/** Define basic enum properties */
+template <> struct EnumPropsT<Owner> : MakeEnumPropsT<Owner, byte, OWNER_BEGIN, OWNER_END, INVALID_OWNER> {};
+typedef TinyEnumT<Owner> OwnerByte;
+
+typedef Owner CompanyID;
+typedef OwnerByte CompanyByte;
+
+typedef uint8 CompanyMask;
+
+struct Company;
+typedef uint32 CompanyManagerFace; ///< Company manager face bits, info see in company_manager_face.h
+
+#endif /* COMPANY_TYPE_H */