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-rw-r--r--src/company_cmd.cpp225
1 files changed, 0 insertions, 225 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 087e490dc..338abc88b 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -10,7 +10,6 @@
#include "company_gui.h"
#include "town.h"
#include "news_func.h"
-#include "saveload.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_func.h"
@@ -111,74 +110,6 @@ void DrawCompanyIcon(CompanyID c, int x, int y)
}
/**
- * Converts an old company manager's face format to the new company manager's face format
- *
- * Meaning of the bits in the old face (some bits are used in several times):
- * - 4 and 5: chin
- * - 6 to 9: eyebrows
- * - 10 to 13: nose
- * - 13 to 15: lips (also moustache for males)
- * - 16 to 19: hair
- * - 20 to 22: eye color
- * - 20 to 27: tie, ear rings etc.
- * - 28 to 30: glasses
- * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
- * - 31: gender (0 = male, 1 = female)
- *
- * @param face the face in the old format
- * @return the face in the new format
- */
-CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
-{
- CompanyManagerFace cmf = 0;
- GenderEthnicity ge = GE_WM;
-
- if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE);
- if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK);
-
- SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
- SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1);
- SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5);
- SetCompanyManagerFaceBits(cmf, CMFV_CHIN, ge, ScaleCompanyManagerFaceValue(CMFV_CHIN, ge, GB(face, 4, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS, ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face, 6, 4)));
- SetCompanyManagerFaceBits(cmf, CMFV_HAIR, ge, ScaleCompanyManagerFaceValue(CMFV_HAIR, ge, GB(face, 16, 4)));
- SetCompanyManagerFaceBits(cmf, CMFV_JACKET, ge, ScaleCompanyManagerFaceValue(CMFV_JACKET, ge, GB(face, 20, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_COLLAR, ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR, ge, GB(face, 22, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_GLASSES, ge, GB(face, 28, 1));
-
- uint lips = GB(face, 10, 4);
- if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
- SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
- SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, max(lips, 1U) - 1);
- } else {
- if (!HasBit(ge, GENDER_FEMALE)) {
- lips = lips * 15 / 16;
- lips -= 3;
- if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0;
- } else {
- lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips);
- }
- SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips);
-
- uint nose = GB(face, 13, 3);
- if (ge == GE_WF) {
- nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females
- } else {
- nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose);
- }
- SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose);
- }
-
- uint tie_earring = GB(face, 24, 4);
- if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring
- if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true);
- SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2));
- }
-
- return cmf;
-}
-
-/**
* Checks whether a company manager's face is a valid encoding.
* Unused bits are not enforced to be 0.
* @param cmf the fact to check
@@ -936,159 +867,3 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
return CommandCost();
}
-
-/* Save/load of companies */
-static const SaveLoad _company_desc[] = {
- SLE_VAR(Company, name_2, SLE_UINT32),
- SLE_VAR(Company, name_1, SLE_STRINGID),
- SLE_CONDSTR(Company, name, SLE_STR, 0, 84, SL_MAX_VERSION),
-
- SLE_VAR(Company, president_name_1, SLE_UINT16),
- SLE_VAR(Company, president_name_2, SLE_UINT32),
- SLE_CONDSTR(Company, president_name, SLE_STR, 0, 84, SL_MAX_VERSION),
-
- SLE_VAR(Company, face, SLE_UINT32),
-
- /* money was changed to a 64 bit field in savegame version 1. */
- SLE_CONDVAR(Company, money, SLE_VAR_I64 | SLE_FILE_I32, 0, 0),
- SLE_CONDVAR(Company, money, SLE_INT64, 1, SL_MAX_VERSION),
-
- SLE_CONDVAR(Company, current_loan, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
- SLE_CONDVAR(Company, current_loan, SLE_INT64, 65, SL_MAX_VERSION),
-
- SLE_VAR(Company, colour, SLE_UINT8),
- SLE_VAR(Company, money_fraction, SLE_UINT8),
- SLE_CONDVAR(Company, avail_railtypes, SLE_UINT8, 0, 57),
- SLE_VAR(Company, block_preview, SLE_UINT8),
-
- SLE_CONDVAR(Company, cargo_types, SLE_FILE_U16 | SLE_VAR_U32, 0, 93),
- SLE_CONDVAR(Company, cargo_types, SLE_UINT32, 94, SL_MAX_VERSION),
- SLE_CONDVAR(Company, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Company, location_of_HQ, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Company, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Company, last_build_coordinate, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Company, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Company, inaugurated_year, SLE_INT32, 31, SL_MAX_VERSION),
-
- SLE_ARR(Company, share_owners, SLE_UINT8, 4),
-
- SLE_VAR(Company, num_valid_stat_ent, SLE_UINT8),
-
- SLE_VAR(Company, quarters_of_bankrupcy, SLE_UINT8),
- SLE_CONDVAR(Company, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, 0, 103),
- SLE_CONDVAR(Company, bankrupt_asked, SLE_UINT16, 104, SL_MAX_VERSION),
- SLE_VAR(Company, bankrupt_timeout, SLE_INT16),
- SLE_CONDVAR(Company, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
- SLE_CONDVAR(Company, bankrupt_value, SLE_INT64, 65, SL_MAX_VERSION),
-
- /* yearly expenses was changed to 64-bit in savegame version 2. */
- SLE_CONDARR(Company, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1),
- SLE_CONDARR(Company, yearly_expenses, SLE_INT64, 3 * 13, 2, SL_MAX_VERSION),
-
- SLE_CONDVAR(Company, is_ai, SLE_BOOL, 2, SL_MAX_VERSION),
- SLE_CONDNULL(1, 4, 99),
-
- /* Engine renewal settings */
- SLE_CONDNULL(512, 16, 18),
- SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew, SLE_BOOL, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2
-
- /* reserve extra space in savegame here. (currently 63 bytes) */
- SLE_CONDNULL(63, 2, SL_MAX_VERSION),
-
- SLE_END()
-};
-
-static const SaveLoad _company_economy_desc[] = {
- /* these were changed to 64-bit in savegame format 2 */
- SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, 2, SL_MAX_VERSION),
- SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, 2, SL_MAX_VERSION),
- SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, 2, SL_MAX_VERSION),
-
- SLE_VAR(CompanyEconomyEntry, delivered_cargo, SLE_INT32),
- SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
-
- SLE_END()
-};
-
-static const SaveLoad _company_livery_desc[] = {
- SLE_CONDVAR(Livery, in_use, SLE_BOOL, 34, SL_MAX_VERSION),
- SLE_CONDVAR(Livery, colour1, SLE_UINT8, 34, SL_MAX_VERSION),
- SLE_CONDVAR(Livery, colour2, SLE_UINT8, 34, SL_MAX_VERSION),
- SLE_END()
-};
-
-static void SaveLoad_PLYR(Company *c)
-{
- int i;
-
- SlObject(c, _company_desc);
-
- /* Write AI? */
- if (!IsHumanCompany(c->index)) {
- SaveLoad_AI(c->index);
- }
-
- /* Write economy */
- SlObject(&c->cur_economy, _company_economy_desc);
-
- /* Write old economy entries. */
- for (i = 0; i < c->num_valid_stat_ent; i++) {
- SlObject(&c->old_economy[i], _company_economy_desc);
- }
-
- /* Write each livery entry. */
- int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END);
- for (i = 0; i < num_liveries; i++) {
- SlObject(&c->livery[i], _company_livery_desc);
- }
-
- if (num_liveries < LS_END) {
- /* We want to insert some liveries somewhere in between. This means some have to be moved. */
- memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
- c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
- c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
- }
-
- if (num_liveries == LS_END - 4) {
- /* Copy bus/truck liveries over to trams */
- c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
- c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
- }
-}
-
-static void Save_PLYR()
-{
- Company *c;
- FOR_ALL_COMPANIES(c) {
- SlSetArrayIndex(c->index);
- SlAutolength((AutolengthProc*)SaveLoad_PLYR, c);
- }
-}
-
-static void Load_PLYR()
-{
- int index;
- while ((index = SlIterateArray()) != -1) {
- Company *c = new (index) Company();
- SaveLoad_PLYR(c);
- _company_colours[index] = c->colour;
-
- /* This is needed so an AI is attached to a loaded AI */
- if (c->is_ai && (!_networking || _network_server) && _ai.enabled) {
- /* Clear the memory of the new AI, otherwise we might be doing wrong things. */
- memset(&_companies_ainew[index], 0, sizeof(CompanyAiNew));
- AI_StartNewAI(c->index);
- }
- }
-}
-
-extern const ChunkHandler _company_chunk_handlers[] = {
- { 'PLYR', Save_PLYR, Load_PLYR, CH_ARRAY | CH_LAST},
-};