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-rw-r--r--src/command.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/command.h b/src/command.h
index d13638d2d..428dd32d6 100644
--- a/src/command.h
+++ b/src/command.h
@@ -184,7 +184,7 @@ enum {
CMD_OFFLINE = 0x2, ///< the command cannot be executed in a multiplayer game; single-player only
};
-typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
+typedef CommandCost CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
struct Command {
CommandProc *proc;
@@ -199,7 +199,7 @@ struct Command {
* @param res the resulting value from the command to be checked
* @return Return true if the command failed, false otherwise
*/
-static inline bool CmdFailed(int32 res)
+static inline bool CmdFailed(CommandCost res)
{
/* lower 16bits are the StringID of the possible error */
return res <= (CMD_ERROR | INVALID_STRING_ID);
@@ -207,7 +207,7 @@ static inline bool CmdFailed(int32 res)
/* command.cpp */
typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
-int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
+CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd);
#ifdef ENABLE_NETWORK