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-rw-r--r--src/command.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/command.cpp b/src/command.cpp
index ac1ac2552..889038178 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -170,6 +170,7 @@ CommandProc CmdShowStoryPage;
CommandProc CmdRemoveStoryPage;
CommandProc CmdRemoveStoryPageElement;
CommandProc CmdScrollViewport;
+CommandProc CmdStoryPageButton;
CommandProc CmdLevelLand;
@@ -330,6 +331,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE
DEF_CMD(CmdScrollViewport, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SCROLL_VIEWPORT
+ DEF_CMD(CmdStoryPageButton, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_STORY_PAGE_BUTTON
DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once