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-rw-r--r--src/clear_map.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/clear_map.h b/src/clear_map.h
index 50ae63b1b..85c52a1a7 100644
--- a/src/clear_map.h
+++ b/src/clear_map.h
@@ -5,6 +5,7 @@
#include "macros.h"
#include "tile.h"
+#include "bridge_map.h"
/* ground type, m5 bits 2...4
* valid densities (bits 0...1) in comments after the enum
@@ -123,12 +124,17 @@ static inline void SetFenceSW(TileIndex t, uint h)
static inline void MakeClear(TileIndex t, ClearGround g, uint density)
{
+ /* If this is a non-bridgeable tile, clear the bridge bits while the rest
+ * of the tile information is still here. */
+ if (!MayHaveBridgeAbove(t)) SB(_m[t].extra, 6, 2, 0);
+
SetTileType(t, MP_CLEAR);
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0 << 5 | 0 << 2;
SetClearGroundDensity(t, g, density);
+ SB(_m[t].extra, 2, 4, 0);
}