diff options
Diffstat (limited to 'src/clear_cmd.cpp')
-rw-r--r-- | src/clear_cmd.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp index 08f5873b5..ef5eef730 100644 --- a/src/clear_cmd.cpp +++ b/src/clear_cmd.cpp @@ -483,15 +483,15 @@ int32 CmdSellLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) void DrawClearLandTile(const TileInfo *ti, byte set) { - DrawGroundSprite(SPR_FLAT_BARE_LAND + _tileh_to_sprite[ti->tileh] + set * 19); + DrawGroundSprite(SPR_FLAT_BARE_LAND + _tileh_to_sprite[ti->tileh] + set * 19, PAL_NONE); } void DrawHillyLandTile(const TileInfo *ti) { if (ti->tileh != SLOPE_FLAT) { - DrawGroundSprite(SPR_FLAT_ROUGH_LAND + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(SPR_FLAT_ROUGH_LAND + _tileh_to_sprite[ti->tileh], PAL_NONE); } else { - DrawGroundSprite(_landscape_clear_sprites[GB(ti->x ^ ti->y, 4, 3)]); + DrawGroundSprite(_landscape_clear_sprites[GB(ti->x ^ ti->y, 4, 3)], PAL_NONE); } } @@ -505,11 +505,11 @@ void DrawClearLandFence(const TileInfo *ti) } if (GetFenceSW(ti->tile) != 0) { - DrawGroundSpriteAt(_clear_land_fence_sprites_1[GetFenceSW(ti->tile) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z); + DrawGroundSpriteAt(_clear_land_fence_sprites_1[GetFenceSW(ti->tile) - 1] + _fence_mod_by_tileh[ti->tileh], PAL_NONE, ti->x, ti->y, z); } if (GetFenceSE(ti->tile) != 0) { - DrawGroundSpriteAt(_clear_land_fence_sprites_1[GetFenceSE(ti->tile) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z); + DrawGroundSpriteAt(_clear_land_fence_sprites_1[GetFenceSE(ti->tile) - 1] + _fence_mod_by_tileh_2[ti->tileh], PAL_NONE, ti->x, ti->y, z); } } @@ -525,19 +525,19 @@ static void DrawTile_Clear(TileInfo *ti) break; case CLEAR_ROCKS: - DrawGroundSprite(SPR_FLAT_ROCKY_LAND_1 + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(SPR_FLAT_ROCKY_LAND_1 + _tileh_to_sprite[ti->tileh], PAL_NONE); break; case CLEAR_FIELDS: - DrawGroundSprite(_clear_land_sprites_1[GetFieldType(ti->tile)] + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(_clear_land_sprites_1[GetFieldType(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break; case CLEAR_SNOW: - DrawGroundSprite(_clear_land_sprites_2[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(_clear_land_sprites_2[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break; case CLEAR_DESERT: - DrawGroundSprite(_clear_land_sprites_3[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(_clear_land_sprites_3[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break; } |