diff options
Diffstat (limited to 'src/build_vehicle_gui.cpp')
-rw-r--r-- | src/build_vehicle_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 8971e4fa8..56a5d6321 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -272,7 +272,7 @@ static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineI * we will actually calculate cunning cost/power (to make it more than 1). * Because of this, the return value have to be reversed as well and we return b - a instead of a - b. * Another thing is that both power and running costs should be doubled for multiheaded engines. - * Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */ + * Since it would be multiplying with 2 in both numerator and denominator, it will even themselves out and we skip checking for multiheaded. */ Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower()); Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower()); int r = ClampToI32(vb - va); @@ -967,7 +967,7 @@ struct BuildVehicleWindow : Window { this->vscroll = this->GetScrollbar(WID_BV_SCROLLBAR); /* If we are just viewing the list of vehicles, we do not need the Build button. - * So we just hide it, and enlarge the Rename buton by the now vacant place. */ + * So we just hide it, and enlarge the Rename button by the now vacant place. */ if (this->listview_mode) this->GetWidget<NWidgetStacked>(WID_BV_BUILD_SEL)->SetDisplayedPlane(SZSP_NONE); NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST); |