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-rw-r--r--src/build_vehicle_gui.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index dd3d8731d..2caa42d9d 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -1218,8 +1218,14 @@ struct BuildVehicleWindow : Window {
}
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
if (this->vehicle_type == VEH_ROAD &&
_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL &&