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-rw-r--r--src/build_vehicle_gui.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 97e66e852..385f3829e 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -951,16 +951,16 @@ void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selecte
/** GUI for building vehicles. */
struct BuildVehicleWindow : Window {
- VehicleType vehicle_type;
+ VehicleType vehicle_type; ///< Type of vehicles shown in the window.
union {
- RailTypeByte railtype;
- RoadTypes roadtypes;
- } filter;
- bool descending_sort_order;
- byte sort_criteria;
- bool listview_mode;
- EngineID sel_engine;
- EngineID rename_engine;
+ RailTypeByte railtype; ///< Rail type to show, or #RAILTYPE_END.
+ RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL.
+ } filter; ///< Filter to apply.
+ bool descending_sort_order; ///< Sort direction, @see _engine_sort_direction
+ byte sort_criteria; ///< Current sort criterium.
+ bool listview_mode; ///< If set, only display the available vehicles and do not show a 'build' button.
+ EngineID sel_engine; ///< Currently selected engine, or #INVALID_ENGINE
+ EngineID rename_engine; ///< Engine being renamed.
GUIEngineList eng_list;
CargoID cargo_filter[NUM_CARGO + 2]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID