diff options
Diffstat (limited to 'src/build_vehicle_gui.cpp')
-rw-r--r-- | src/build_vehicle_gui.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index d668e98f0..995cf8857 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -776,12 +776,12 @@ void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList * for (; min < max; min++, y += step_size) { const EngineID engine = (*eng_list)[min]; - /* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_player here. */ - const uint num_engines = GetGroupNumEngines(_local_player, selected_group, engine); + /* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */ + const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine); SetDParam(0, engine); DrawStringTruncated(x + x_offset, y, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK, maxw); - DrawVehicleEngine(type, x, y + y_offset, engine, (count_location != 0 && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_player)); + DrawVehicleEngine(type, x, y + y_offset, engine, (count_location != 0 && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company)); if (count_location != 0) { SetDParam(0, num_engines); DrawStringRightAligned(count_location, y + (GetVehicleListHeight(type) == 14 ? 3 : 8), STR_TINY_BLACK, TC_FROMSTRING); @@ -818,7 +818,7 @@ struct BuildVehicleWindow : Window { this->resize.width = this->width; this->resize.height = this->height; - this->caption_color = (tile != 0) ? GetTileOwner(tile) : _local_player; + this->caption_color = (tile != 0) ? GetTileOwner(tile) : _local_company; this->sel_engine = INVALID_ENGINE; this->regenerate_list = false; @@ -925,7 +925,7 @@ struct BuildVehicleWindow : Window { const RailVehicleInfo *rvi = &e->u.rail; if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue; - if (!IsEngineBuildable(eid, VEH_TRAIN, _local_player)) continue; + if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue; *this->eng_list.Append() = eid; @@ -962,7 +962,7 @@ struct BuildVehicleWindow : Window { const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { EngineID eid = e->index; - if (!IsEngineBuildable(eid, VEH_ROAD, _local_player)) continue; + if (!IsEngineBuildable(eid, VEH_ROAD, _local_company)) continue; if (!HasBit(this->filter.roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD)) continue; *this->eng_list.Append() = eid; @@ -980,7 +980,7 @@ struct BuildVehicleWindow : Window { const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { EngineID eid = e->index; - if (!IsEngineBuildable(eid, VEH_SHIP, _local_player)) continue; + if (!IsEngineBuildable(eid, VEH_SHIP, _local_company)) continue; *this->eng_list.Append() = eid; if (eid == this->sel_engine) sel_id = eid; @@ -1002,7 +1002,7 @@ struct BuildVehicleWindow : Window { const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { EngineID eid = e->index; - if (!IsEngineBuildable(eid, VEH_AIRCRAFT, _local_player)) continue; + if (!IsEngineBuildable(eid, VEH_AIRCRAFT, _local_company)) continue; /* First VEH_END window_numbers are fake to allow a window open for all different types at once */ if (!this->listview_mode && !CanAircraftUseStation(eid, this->window_number)) continue; @@ -1207,7 +1207,7 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) * number. */ uint num = (tile == 0) ? (int)type : tile; - assert(IsPlayerBuildableVehicleType(type)); + assert(IsCompanyBuildableVehicleType(type)); DeleteWindowById(WC_BUILD_VEHICLE, num); |