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Diffstat (limited to 'src/build_vehicle_gui.cpp')
-rw-r--r--src/build_vehicle_gui.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index c7fb5f30e..33a08f40c 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -543,6 +543,7 @@ int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
bool refitable = false;
switch (e->type) {
+ default: NOT_REACHED();
case VEH_TRAIN: {
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
uint capacity = GetEngineProperty(engine_number, 0x14, rvi->capacity);
@@ -720,6 +721,7 @@ static void GenerateBuildList(Window *w)
buildvehicle_d *bv = &WP(w, buildvehicle_d);
switch (bv->vehicle_type) {
+ default: NOT_REACHED();
case VEH_TRAIN:
GenerateBuildTrainList(w);
return; // trains should not reach the last sorting
@@ -757,7 +759,7 @@ static void DrawVehicleEngine(byte type, int x, int y, EngineID engine, SpriteID
* @param selected_id what engine to highlight as selected, if any
* @param show_count Display the number of vehicles (used by autoreplace)
*/
-void DrawEngineList(byte type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count)
+void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count)
{
byte step_size = GetVehicleListHeight(type);
byte x_offset = 0;
@@ -872,6 +874,7 @@ static void BuildVehicleClickEvent(Window *w, WindowEvent *e)
EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
switch (bv->vehicle_type) {
+ default: NOT_REACHED();
case VEH_TRAIN:
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildLoco,
CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
@@ -897,6 +900,7 @@ static void BuildVehicleClickEvent(Window *w, WindowEvent *e)
bv->rename_engine = sel_eng;
switch (bv->vehicle_type) {
+ default: NOT_REACHED();
case VEH_TRAIN: str = STR_886A_RENAME_TRAIN_VEHICLE_TYPE; break;
case VEH_ROAD: str = STR_9036_RENAME_ROAD_VEHICLE_TYPE; break;
case VEH_SHIP: str = STR_9838_RENAME_SHIP_TYPE; break;
@@ -940,6 +944,7 @@ static void NewVehicleWndProc(Window *w, WindowEvent *e)
StringID str = STR_NULL;
_cmd_text = e->we.edittext.str;
switch (bv->vehicle_type) {
+ default: NOT_REACHED();
case VEH_TRAIN: str = STR_886B_CAN_T_RENAME_TRAIN_VEHICLE; break;
case VEH_ROAD: str = STR_9037_CAN_T_RENAME_ROAD_VEHICLE; break;
case VEH_SHIP: str = STR_9839_CAN_T_RENAME_SHIP_TYPE; break;
@@ -977,7 +982,7 @@ static const WindowDesc _build_vehicle_desc = {
NewVehicleWndProc
};
-void ShowBuildVehicleWindow(TileIndex tile, byte type)
+void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
{
buildvehicle_d *bv;
Window *w;
@@ -1006,6 +1011,7 @@ void ShowBuildVehicleWindow(TileIndex tile, byte type)
bv->descending_sort_order = _last_sort_order[type];
switch (type) {
+ default: NOT_REACHED();
case VEH_TRAIN:
WP(w, buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile);
ResizeWindow(w, 0, 16);