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-rw-r--r--src/bridge_gui.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index efe1d1636..6c61f21f2 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -204,6 +204,16 @@ public:
}
}
+ virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
+ {
+ /* Position the window so hopefully the first bridge from the list is under the mouse pointer. */
+ NWidgetBase *list = this->GetWidget<NWidgetBase>(BBSW_BRIDGE_LIST);
+ Point corner; // point of the top left corner of the window.
+ corner.y = Clamp(_cursor.pos.y - list->pos_y - 5, GetMainViewTop(), GetMainViewBottom() - sm_height);
+ corner.x = Clamp(_cursor.pos.x - list->pos_x - 5, 0, _screen.width - sm_width);
+ return corner;
+ }
+
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
@@ -286,7 +296,7 @@ public:
/** Set the default size of the Build Bridge Window. */
uint16 BuildBridgeWindow::last_size = 4;
/** Set the default sorting for the bridges */
-Listing BuildBridgeWindow::last_sorting = {false, 0};
+Listing BuildBridgeWindow::last_sorting = {true, 2};
/** Available bridge sorting functions. */
GUIBridgeList::SortFunction * const BuildBridgeWindow::sorter_funcs[] = {