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+/* $Id$ */
+
+/** @file bridge.h Header file for bridges */
+
+#ifndef BRIDGE_H
+#define BRIDGE_H
+
+enum {
+ MAX_BRIDGES = 13
+};
+
+/** Struct containing information about a single bridge type
+ */
+typedef struct Bridge {
+ Year avail_year; ///< the year in which the bridge becomes available
+ byte min_length; ///< the minimum length of the bridge (not counting start and end tile)
+ byte max_length; ///< the maximum length of the bridge (not counting start and end tile)
+ uint16 price; ///< the relative price of the bridge
+ uint16 speed; ///< maximum travel speed
+ PalSpriteID sprite; ///< the sprite which is used in the GUI (possibly with a recolor sprite)
+ StringID material; ///< the string that contains the bridge description
+ PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
+ byte flags; ///< bit 0 set: disable drawing of far pillars.
+} Bridge;
+
+extern const Bridge orig_bridge[MAX_BRIDGES];
+extern Bridge _bridge[MAX_BRIDGES];
+
+uint GetBridgeFoundation(Slope tileh, Axis axis);
+uint SetSpeedLimitOnBridge(Vehicle *);
+
+#endif /* BRIDGE_H */