diff options
Diffstat (limited to 'src/blitter')
-rw-r--r-- | src/blitter/32bpp_anim.hpp | 2 | ||||
-rw-r--r-- | src/blitter/32bpp_optimized.hpp | 2 | ||||
-rw-r--r-- | src/blitter/32bpp_simple.hpp | 2 | ||||
-rw-r--r-- | src/blitter/8bpp_optimized.hpp | 2 | ||||
-rw-r--r-- | src/blitter/8bpp_simple.hpp | 2 | ||||
-rw-r--r-- | src/blitter/factory.hpp | 2 | ||||
-rw-r--r-- | src/blitter/null.hpp | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/src/blitter/32bpp_anim.hpp b/src/blitter/32bpp_anim.hpp index c03062dc2..b0582e6ce 100644 --- a/src/blitter/32bpp_anim.hpp +++ b/src/blitter/32bpp_anim.hpp @@ -56,7 +56,7 @@ public: }; /** Factory for the 32bpp blitter with animation. */ -class FBlitter_32bppAnim: public BlitterFactory<FBlitter_32bppAnim> { +class FBlitter_32bppAnim : public BlitterFactory<FBlitter_32bppAnim> { public: /* virtual */ const char *GetName() { return "32bpp-anim"; } /* virtual */ const char *GetDescription() { return "32bpp Animation Blitter (palette animation)"; } diff --git a/src/blitter/32bpp_optimized.hpp b/src/blitter/32bpp_optimized.hpp index ea55d8d9f..f290f6cf6 100644 --- a/src/blitter/32bpp_optimized.hpp +++ b/src/blitter/32bpp_optimized.hpp @@ -32,7 +32,7 @@ public: }; /** Factory for the optimised 32 bpp blitter (without palette animation). */ -class FBlitter_32bppOptimized: public BlitterFactory<FBlitter_32bppOptimized> { +class FBlitter_32bppOptimized : public BlitterFactory<FBlitter_32bppOptimized> { public: /* virtual */ const char *GetName() { return "32bpp-optimized"; } /* virtual */ const char *GetDescription() { return "32bpp Optimized Blitter (no palette animation)"; } diff --git a/src/blitter/32bpp_simple.hpp b/src/blitter/32bpp_simple.hpp index 59ea50c28..49eaab56d 100644 --- a/src/blitter/32bpp_simple.hpp +++ b/src/blitter/32bpp_simple.hpp @@ -34,7 +34,7 @@ public: }; /** Factory for the simple 32 bpp blitter. */ -class FBlitter_32bppSimple: public BlitterFactory<FBlitter_32bppSimple> { +class FBlitter_32bppSimple : public BlitterFactory<FBlitter_32bppSimple> { public: /* virtual */ const char *GetName() { return "32bpp-simple"; } /* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; } diff --git a/src/blitter/8bpp_optimized.hpp b/src/blitter/8bpp_optimized.hpp index 2be221495..320e2b829 100644 --- a/src/blitter/8bpp_optimized.hpp +++ b/src/blitter/8bpp_optimized.hpp @@ -31,7 +31,7 @@ public: }; /** Factory for the 8bpp blitter optimised for speed. */ -class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> { +class FBlitter_8bppOptimized : public BlitterFactory<FBlitter_8bppOptimized> { public: /* virtual */ const char *GetName() { return "8bpp-optimized"; } /* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; } diff --git a/src/blitter/8bpp_simple.hpp b/src/blitter/8bpp_simple.hpp index 1ea438639..28b33a280 100644 --- a/src/blitter/8bpp_simple.hpp +++ b/src/blitter/8bpp_simple.hpp @@ -25,7 +25,7 @@ public: }; /** Factory for the most trivial 8bpp blitter. */ -class FBlitter_8bppSimple: public BlitterFactory<FBlitter_8bppSimple> { +class FBlitter_8bppSimple : public BlitterFactory<FBlitter_8bppSimple> { public: /* virtual */ const char *GetName() { return "8bpp-simple"; } /* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; } diff --git a/src/blitter/factory.hpp b/src/blitter/factory.hpp index e480459cc..eb8d0ce85 100644 --- a/src/blitter/factory.hpp +++ b/src/blitter/factory.hpp @@ -163,7 +163,7 @@ public: * A template factory, so ->GetName() works correctly. This because else some compiler will complain. */ template <class T> -class BlitterFactory: public BlitterFactoryBase { +class BlitterFactory : public BlitterFactoryBase { public: BlitterFactory() { this->RegisterBlitter(((T *)this)->GetName()); } diff --git a/src/blitter/null.hpp b/src/blitter/null.hpp index 33ff88c23..f703cbd67 100644 --- a/src/blitter/null.hpp +++ b/src/blitter/null.hpp @@ -38,7 +38,7 @@ public: }; /** Factory for the blitter that does nothing. */ -class FBlitter_Null: public BlitterFactory<FBlitter_Null> { +class FBlitter_Null : public BlitterFactory<FBlitter_Null> { public: /* virtual */ const char *GetName() { return "null"; } /* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; } |