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path: root/src/blitter/8bpp_optimized.cpp
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Diffstat (limited to 'src/blitter/8bpp_optimized.cpp')
-rw-r--r--src/blitter/8bpp_optimized.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/blitter/8bpp_optimized.cpp b/src/blitter/8bpp_optimized.cpp
index 62397a045..51e11767e 100644
--- a/src/blitter/8bpp_optimized.cpp
+++ b/src/blitter/8bpp_optimized.cpp
@@ -6,8 +6,6 @@
static FBlitter_8bppOptimized iFBlitter_8bppOptimized;
-extern void* AllocSprite(size_t);
-
void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
const byte *src, *src_next;
@@ -100,7 +98,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
}
}
-Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite)
+Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
{
Sprite *dest_sprite;
byte *temp_dst;
@@ -191,7 +189,7 @@ Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite)
assert(index < memory);
/* Allocate the exact amount of memory we need */
- dest_sprite = (Sprite *)AllocSprite(sizeof(*dest_sprite) + index);
+ dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + index);
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;