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-rw-r--r--src/blitter/8bpp_debug.hpp35
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diff --git a/src/blitter/8bpp_debug.hpp b/src/blitter/8bpp_debug.hpp
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--- a/src/blitter/8bpp_debug.hpp
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@@ -1,35 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file 8bpp_debug.hpp A 8 bpp blitter that uses random colours to show the drawn sprites. */
-
-#ifndef BLITTER_8BPP_DEBUG_HPP
-#define BLITTER_8BPP_DEBUG_HPP
-
-#include "8bpp_base.hpp"
-#include "factory.hpp"
-
-/** 8bpp debug blitter; colours each sprite differently. */
-class Blitter_8bppDebug : public Blitter_8bppBase {
-public:
- /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
-
- /* virtual */ const char *GetName() { return "8bpp-debug"; }
-};
-
-/** Factory for the 8bpp debug blitter. */
-class FBlitter_8bppDebug: public BlitterFactory<FBlitter_8bppDebug> {
-public:
- /* virtual */ const char *GetName() { return "8bpp-debug"; }
- /* virtual */ const char *GetDescription() { return "8bpp Debug Blitter (testing only)"; }
- /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppDebug(); }
-};
-
-#endif /* BLITTER_8BPP_DEBUG_HPP */