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path: root/src/blitter/32bpp_optimized.cpp
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Diffstat (limited to 'src/blitter/32bpp_optimized.cpp')
-rw-r--r--src/blitter/32bpp_optimized.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/blitter/32bpp_optimized.cpp b/src/blitter/32bpp_optimized.cpp
index ee3e05e9d..1c1ac816d 100644
--- a/src/blitter/32bpp_optimized.cpp
+++ b/src/blitter/32bpp_optimized.cpp
@@ -44,14 +44,14 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
}
/* skip lines in dst */
- uint32 *dst = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left;
+ Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
/* store so we don't have to access it via bp everytime (compiler assumes pointer aliasing) */
const byte *remap = bp->remap;
for (int y = 0; y < bp->height; y++) {
/* next dst line begins here */
- uint32 *dst_ln = dst + bp->pitch;
+ Colour *dst_ln = dst + bp->pitch;
/* next src line begins here */
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
@@ -62,7 +62,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
src_n += 2;
/* we will end this line when we reach this point */
- uint32 *dst_end = dst + bp->skip_left;
+ Colour *dst_end = dst + bp->skip_left;
/* number of pixels with the same aplha channel class */
uint n;
@@ -286,10 +286,10 @@ Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorPr
*dst_n |= rgb_max << 8;
/* Pre-convert the mapping channel to a RGB value */
- uint32 colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), rgb_max);
- dst_px->r = GB(colour, 16, 8);
- dst_px->g = GB(colour, 8, 8);
- dst_px->b = GB(colour, 0, 8);
+ Colour colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), rgb_max);
+ dst_px->r = colour.r;
+ dst_px->g = colour.g;
+ dst_px->b = colour.b;
} else {
dst_px->r = src->r;
dst_px->g = src->g;