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-rw-r--r--src/blitter/32bpp_anim_sse2.cpp100
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diff --git a/src/blitter/32bpp_anim_sse2.cpp b/src/blitter/32bpp_anim_sse2.cpp
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+++ b/src/blitter/32bpp_anim_sse2.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file 32bpp_anim.cpp Implementation of a partially SSSE2 32bpp blitter with animation support. */
+
+#ifdef WITH_SSE
+
+#include "../stdafx.h"
+#include "../video/video_driver.hpp"
+#include "32bpp_anim_sse2.hpp"
+#include "32bpp_sse_func.hpp"
+
+#include "../safeguards.h"
+
+/** Instantiation of the partially SSSE2 32bpp with animation blitter factory. */
+static FBlitter_32bppSSE2_Anim iFBlitter_32bppSSE2_Anim;
+
+void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
+{
+ assert(!_screen_disable_anim);
+
+ this->palette = palette;
+ /* If first_dirty is 0, it is for 8bpp indication to send the new
+ * palette. However, only the animation colours might possibly change.
+ * Especially when going between toyland and non-toyland. */
+ assert(this->palette.first_dirty == PALETTE_ANIM_START || this->palette.first_dirty == 0);
+
+ const uint16 *anim = this->anim_buf;
+ Colour *dst = (Colour *)_screen.dst_ptr;
+
+ bool screen_dirty = false;
+
+ /* Let's walk the anim buffer and try to find the pixels */
+ const int width = this->anim_buf_width;
+ const int screen_pitch = _screen.pitch;
+ const int anim_pitch = this->anim_buf_pitch;
+ __m128i anim_cmp = _mm_set1_epi16(PALETTE_ANIM_START - 1);
+ __m128i brightness_cmp = _mm_set1_epi16(Blitter_32bppBase::DEFAULT_BRIGHTNESS);
+ __m128i colour_mask = _mm_set1_epi16(0xFF);
+ for (int y = this->anim_buf_height; y != 0 ; y--) {
+ Colour *next_dst_ln = dst + screen_pitch;
+ const uint16 *next_anim_ln = anim + anim_pitch;
+ int x = width;
+ while (x > 0) {
+ __m128i data = _mm_load_si128((const __m128i *) anim);
+
+ /* low bytes only, shifted into high positions */
+ __m128i colour_data = _mm_and_si128(data, colour_mask);
+
+ /* test if any colour >= PALETTE_ANIM_START */
+ int colour_cmp_result = _mm_movemask_epi8(_mm_cmpgt_epi16(colour_data, anim_cmp));
+ if (colour_cmp_result) {
+ /* test if any brightness is unexpected */
+ if (x < 8 || colour_cmp_result != 0xFFFF ||
+ _mm_movemask_epi8(_mm_cmpeq_epi16(_mm_srli_epi16(data, 8), brightness_cmp)) != 0xFFFF) {
+ /* slow path: < 8 pixels left or unexpected brightnesses */
+ for (int z = min<int>(x, 8); z != 0 ; z--) {
+ int value = _mm_extract_epi16(data, 0);
+ uint8 colour = GB(value, 0, 8);
+ if (colour >= PALETTE_ANIM_START) {
+ /* Update this pixel */
+ *dst = AdjustBrightneSSE(LookupColourInPalette(colour), GB(value, 8, 8));
+ screen_dirty = true;
+ }
+ data = _mm_srli_si128(data, 2);
+ dst++;
+ }
+ } else {
+ /* medium path: 8 pixels to animate all of expected brightnesses */
+ for (int z = 0; z < 8; z++) {
+ *dst = LookupColourInPalette(_mm_extract_epi16(colour_data, 0));
+ colour_data = _mm_srli_si128(colour_data, 2);
+ dst++;
+ }
+ screen_dirty = true;
+ }
+ } else {
+ /* fast path, no animation */
+ dst += 8;
+ }
+ anim += 8;
+ x -= 8;
+ }
+ dst = next_dst_ln;
+ anim = next_anim_ln;
+ }
+
+ if (screen_dirty) {
+ /* Make sure the backend redraws the whole screen */
+ VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height);
+ }
+}
+
+#endif /* WITH_SSE */