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-rw-r--r--src/autoreplace_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 88d5a9db8..3f1caf10f 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -27,7 +27,7 @@
#include "table/sprites.h"
#include "table/strings.h"
-void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id, int count_location, GroupID selected_group);
+void DrawEngineList(VehicleType type, int x, int y, const EngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, int count_location, GroupID selected_group);
static const StringID _rail_types_list[] = {
STR_RAIL_VEHICLES,
@@ -386,7 +386,7 @@ public:
EngineID end = min((i == 0 ? this->vscroll.cap : this->vscroll2.cap) + start, list.size());
/* Do the actual drawing */
- DrawEngineList((VehicleType)this->window_number, this->widget[widget].left + 2, this->widget[widget].top + 1, list, start, end, this->sel_engine[i], i == 0 ? this->widget[RVW_WIDGET_LEFT_MATRIX].right - 2 : 0, selected_group);
+ DrawEngineList((VehicleType)this->window_number, this->widget[widget].left + 2, this->widget[widget].top + 1, &list, start, end, this->sel_engine[i], i == 0 ? this->widget[RVW_WIDGET_LEFT_MATRIX].right - 2 : 0, selected_group);
/* Also draw the details if an engine is selected */
if (this->sel_engine[i] != INVALID_ENGINE) {