diff options
Diffstat (limited to 'src/autoreplace_func.h')
-rw-r--r-- | src/autoreplace_func.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/autoreplace_func.h b/src/autoreplace_func.h index 0b5129818..6ca44fde0 100644 --- a/src/autoreplace_func.h +++ b/src/autoreplace_func.h @@ -9,9 +9,9 @@ #include "player_base.h" /** - * Remove all engine replacement settings for the player. - * @param erl The renewlist for a given player. - * @return The new renewlist for the player. + * Remove all engine replacement settings for the company. + * @param erl The renewlist for a given company. + * @return The new renewlist for the company. */ void RemoveAllEngineReplacement(EngineRenewList *erl); @@ -44,62 +44,62 @@ CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, Engi CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags); /** - * Remove all engine replacement settings for the given player. - * @param p Player. + * Remove all engine replacement settings for the given company. + * @param c the company. */ -static inline void RemoveAllEngineReplacementForPlayer(Player *p) +static inline void RemoveAllEngineReplacementForCompany(Company *c) { - RemoveAllEngineReplacement(&p->engine_renew_list); + RemoveAllEngineReplacement(&c->engine_renew_list); } /** - * Retrieve the engine replacement for the given player and original engine type. - * @param p Player. + * Retrieve the engine replacement for the given company and original engine type. + * @param c company. * @param engine Engine type. * @return The engine type to replace with, or INVALID_ENGINE if no * replacement is in the list. */ -static inline EngineID EngineReplacementForPlayer(const Player *p, EngineID engine, GroupID group) +static inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group) { - return EngineReplacement(p->engine_renew_list, engine, group); + return EngineReplacement(c->engine_renew_list, engine, group); } /** - * Check if a player has a replacement set up for the given engine. - * @param p Player. + * Check if a company has a replacement set up for the given engine. + * @param c Company. * @param engine Engine type to be replaced. * @return true if a replacement was set up, false otherwise. */ -static inline bool EngineHasReplacementForPlayer(const Player *p, EngineID engine, GroupID group) +static inline bool EngineHasReplacementForCompany(const Company *c, EngineID engine, GroupID group) { - return EngineReplacementForPlayer(p, engine, group) != INVALID_ENGINE; + return EngineReplacementForCompany(c, engine, group) != INVALID_ENGINE; } /** - * Add an engine replacement for the player. - * @param p Player. + * Add an engine replacement for the company. + * @param c Company. * @param old_engine The original engine type. * @param new_engine The replacement engine type. * @param flags The calling command flags. * @return 0 on success, CMD_ERROR on failure. */ -static inline CommandCost AddEngineReplacementForPlayer(Player *p, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) +static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) { - return AddEngineReplacement(&p->engine_renew_list, old_engine, new_engine, group, flags); + return AddEngineReplacement(&c->engine_renew_list, old_engine, new_engine, group, flags); } /** - * Remove an engine replacement for the player. - * @param p Player. + * Remove an engine replacement for the company. + * @param c Company. * @param engine The original engine type. * @param flags The calling command flags. * @return 0 on success, CMD_ERROR on failure. */ -static inline CommandCost RemoveEngineReplacementForPlayer(Player *p, EngineID engine, GroupID group, uint32 flags) +static inline CommandCost RemoveEngineReplacementForCompany(Company *c, EngineID engine, GroupID group, uint32 flags) { - return RemoveEngineReplacement(&p->engine_renew_list, engine, group, flags); + return RemoveEngineReplacement(&c->engine_renew_list, engine, group, flags); } -bool CheckAutoreplaceValidity(EngineID from, EngineID to, PlayerID player); +bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company); #endif /* AUTOREPLACE_FUNC_H */ |