diff options
Diffstat (limited to 'src/articulated_vehicles.cpp')
-rw-r--r-- | src/articulated_vehicles.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index a36119906..f1ce4dc56 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -22,7 +22,7 @@ static const uint MAX_ARTICULATED_PARTS = 100; ///< Maximum of articulated parts uint CountArticulatedParts(EngineID engine_type, bool purchase_window) { - if (!HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return 0; + if (!HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return 0; /* If we can't allocate a vehicle now, we can't allocate it in the command * either, so it doesn't matter how many articulated parts there are. */ @@ -95,7 +95,7 @@ CargoArray GetCapacityOfArticulatedParts(EngineID engine, VehicleType type) if (type != VEH_TRAIN && type != VEH_ROAD) return capacity; - if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity; + if (!HasBit(EngInfo(engine)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); @@ -122,7 +122,7 @@ bool IsArticulatedVehicleRefittable(EngineID engine) const Engine *e = Engine::Get(engine); if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return false; - if (!HasBit(e->info.callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return false; + if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return false; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); @@ -148,7 +148,7 @@ uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool i if (type != VEH_TRAIN && type != VEH_ROAD) return cargos; - if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; + if (!HasBit(EngInfo(engine)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); @@ -177,7 +177,7 @@ uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, VehicleType type, if (type != VEH_TRAIN && type != VEH_ROAD) return cargos; - if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; + if (!HasBit(EngInfo(engine)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); @@ -291,7 +291,7 @@ void CheckConsistencyOfArticulatedVehicle(const Vehicle *v) void AddArticulatedParts(Vehicle *first, VehicleType type) { - if (!HasBit(EngInfo(first->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return; + if (!HasBit(EngInfo(first->engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return; Vehicle *v = first; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { |