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-rw-r--r--src/aircraft.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/aircraft.h b/src/aircraft.h
index 278b42a43..b61b413b5 100644
--- a/src/aircraft.h
+++ b/src/aircraft.h
@@ -21,20 +21,6 @@ enum AircraftSubType {
};
-/** Check if the aircraft type is a normal flying device; eg
- * not a rotor or a shadow
- * @param v vehicle to check
- * @return Returns true if the aircraft is a helicopter/airplane and
- * false if it is a shadow or a rotor) */
-static inline bool IsNormalAircraft(const Vehicle *v)
-{
- assert(v->type == VEH_AIRCRAFT);
- /* To be fully correct the commented out functionality is the proper one,
- * but since value can only be 0 or 2, it is sufficient to only check <= 2
- * return (v->subtype == AIR_HELICOPTER) || (v->subtype == AIR_AIRCRAFT); */
- return v->subtype <= AIR_AIRCRAFT;
-}
-
/**
* Calculates cargo capacity based on an aircraft's passenger
* and mail capacities.
@@ -108,7 +94,7 @@ struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
- bool IsPrimaryVehicle() const { return IsNormalAircraft(this); }
+ bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
SpriteID GetImage(Direction direction) const;
int GetDisplaySpeed() const { return this->cur_speed; }
int GetDisplayMaxSpeed() const { return this->max_speed; }
@@ -118,6 +104,20 @@ struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void OnNewDay();
TileIndex GetOrderStationLocation(StationID station);
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
+
+ /**
+ * Check if the aircraft type is a normal flying device; eg
+ * not a rotor or a shadow
+ * @return Returns true if the aircraft is a helicopter/airplane and
+ * false if it is a shadow or a rotor
+ */
+ FORCEINLINE bool IsNormalAircraft() const
+ {
+ /* To be fully correct the commented out functionality is the proper one,
+ * but since value can only be 0 or 2, it is sufficient to only check <= 2
+ * return (this->subtype == AIR_HELICOPTER) || (this->subtype == AIR_AIRCRAFT); */
+ return this->subtype <= AIR_AIRCRAFT;
+ }
};
#define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)