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-rw-r--r--src/ai/api/ai_industry.cpp4
-rw-r--r--src/ai/api/ai_tilelist.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/ai/api/ai_industry.cpp b/src/ai/api/ai_industry.cpp
index cf715d34e..6fb208ce9 100644
--- a/src/ai/api/ai_industry.cpp
+++ b/src/ai/api/ai_industry.cpp
@@ -162,7 +162,7 @@
if (!HasHeliport(industry_id)) return INVALID_TILE;
const Industry *ind = ::Industry::Get(industry_id);
- TILE_LOOP(tile_cur, ind->location.w, ind->location.h, ind->location.tile) {
+ TILE_AREA_LOOP(tile_cur, ind->location) {
if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
return tile_cur;
}
@@ -184,7 +184,7 @@
if (!HasDock(industry_id)) return INVALID_TILE;
const Industry *ind = ::Industry::Get(industry_id);
- TILE_LOOP(tile_cur, ind->location.w, ind->location.h, ind->location.tile) {
+ TILE_AREA_LOOP(tile_cur, ind->location) {
if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
return tile_cur;
}
diff --git a/src/ai/api/ai_tilelist.cpp b/src/ai/api/ai_tilelist.cpp
index 2cf5ca661..d32b22270 100644
--- a/src/ai/api/ai_tilelist.cpp
+++ b/src/ai/api/ai_tilelist.cpp
@@ -86,7 +86,7 @@ AITileList_IndustryAccepting::AITileList_IndustryAccepting(IndustryID industry_i
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
- TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h+ radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
+ TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h + radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
@@ -123,7 +123,7 @@ AITileList_IndustryProducing::AITileList_IndustryProducing(IndustryID industry_i
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
- TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h+ radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
+ TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h + radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;