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-rw-r--r--src/ai/ai_gui.cpp19
-rw-r--r--src/ai/ai_info.cpp2
2 files changed, 11 insertions, 10 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 5d7e5f3bd..3cf882451 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -294,10 +294,8 @@ struct AISettingsWindow : public Window {
bool rtl = _dynlang.text_dir == TD_RTL;
uint buttons_left = rtl ? r.right - 23 : r.left + 4;
- uint value_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
- uint value_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
- uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 54);
- uint text_right = r.right - (rtl ? 54 : WD_FRAMERECT_RIGHT);
+ uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
+ uint text_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
int y = r.top;
@@ -305,20 +303,23 @@ struct AISettingsWindow : public Window {
int current_value = config->GetSetting((*it).name);
bool editable = (_game_mode == GM_MENU) || ((it->flags & AICONFIG_INGAME) != 0);
- uint x = rtl ? r.right : r.left;
+ SetDParamStr(0, (*it).description);
+
if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
DrawFrameRect(buttons_left, y + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
+ SetDParam(1, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
} else {
DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > (*it).min_value, editable && current_value < (*it).max_value);
if (it->labels != NULL && it->labels->Find(current_value) != it->labels->End()) {
- x = DrawString(value_left, value_right, y + WD_MATRIX_TOP, it->labels->Find(current_value)->second, TC_ORANGE);
+ SetDParam(1, STR_JUST_RAW_STRING);
+ SetDParamStr(2, it->labels->Find(current_value)->second);
} else {
- SetDParam(0, current_value);
- x = DrawString(value_left, value_right, y + WD_MATRIX_TOP, STR_JUST_INT, TC_ORANGE);
+ SetDParam(1, STR_JUST_INT);
+ SetDParam(2, current_value);
}
}
- DrawString(max(rtl ? 0U : x + 3, text_left), min(rtl ? x - 3 : r.right, text_right), y + WD_MATRIX_TOP, (*it).description, TC_LIGHT_BLUE);
+ DrawString(text_left, text_right, y + WD_MATRIX_TOP, STR_AI_SETTINGS_SETTING, TC_LIGHT_BLUE);
y += this->line_height;
}
}
diff --git a/src/ai/ai_info.cpp b/src/ai/ai_info.cpp
index 5ccd934fd..8ee4d4499 100644
--- a/src/ai/ai_info.cpp
+++ b/src/ai/ai_info.cpp
@@ -24,7 +24,7 @@
/** Configuration for AI start date, every AI has this setting. */
AIConfigItem _start_date_config = {
"start_date",
- "The amount of days after the start of the last AI, this AI will start (give or take).",
+ "Number of days to start this AI after the previous one (give or take)",
AI::START_NEXT_MIN,
AI::START_NEXT_MAX,
AI::START_NEXT_MEDIUM,