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-rw-r--r--src/ai/api/ai_tile.hpp6
-rw-r--r--src/ai/api/ai_tile.hpp.sq84
2 files changed, 51 insertions, 39 deletions
diff --git a/src/ai/api/ai_tile.hpp b/src/ai/api/ai_tile.hpp
index 808bbcf52..0c12656e2 100644
--- a/src/ai/api/ai_tile.hpp
+++ b/src/ai/api/ai_tile.hpp
@@ -29,6 +29,12 @@ public:
/** Tile can't be lowered any lower */
ERR_TILE_TOO_LOW, // [STR_ERROR_ALREADY_AT_SEA_LEVEL]
+
+ /** The area was already flat */
+ ERR_AREA_ALREADY_FLAT, // [STR_ALREADY_LEVELLED]
+
+ /** There is a tunnel underneed */
+ ERR_ESCAVATION_WOULD_DAMAGE, // [STR_ERROR_EXCAVATION_WOULD_DAMAGE]
};
/**
diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq
index 481cb68f9..9549218b4 100644
--- a/src/ai/api/ai_tile.hpp.sq
+++ b/src/ai/api/ai_tile.hpp.sq
@@ -27,47 +27,53 @@ void SQAITile_Register(Squirrel *engine) {
SQAITile.PreRegister(engine);
SQAITile.AddConstructor<void (AITile::*)(), 1>(engine, "x");
- SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
- SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
- SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
- SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
- SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
- SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
- SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
- SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
- SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
- SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
- SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
- SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
- SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
- SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
- SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
- SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
- SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
- SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
- SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
- SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
- SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
- SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
- SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
- SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
- SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
- SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
- SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
- SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
- SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
- SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
- SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
- SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
- SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
- SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
- SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
+ SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
+ SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
+ SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
+ SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
+ SQAITile.DefSQConst(engine, AITile::ERR_ESCAVATION_WOULD_DAMAGE, "ERR_ESCAVATION_WOULD_DAMAGE");
+ SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
+ SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
+ SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
+ SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
+ SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
+ SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
+ SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
+ SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
+ SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
+ SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
+ SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
- AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
- AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
+ AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
+ AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
+ AIError::RegisterErrorMap(STR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
+ AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AITile::ERR_ESCAVATION_WOULD_DAMAGE);
- AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
- AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
+ AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
+ AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
+ AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
+ AIError::RegisterErrorMapString(AITile::ERR_ESCAVATION_WOULD_DAMAGE, "ERR_ESCAVATION_WOULD_DAMAGE");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");