diff options
Diffstat (limited to 'src/ai')
-rw-r--r-- | src/ai/ai_instance.cpp | 2 | ||||
-rw-r--r-- | src/ai/api/ai_execmode.cpp | 11 | ||||
-rw-r--r-- | src/ai/api/ai_testmode.cpp | 11 |
3 files changed, 22 insertions, 2 deletions
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp index a5ef5135b..6e1ffa0c1 100644 --- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -353,6 +353,7 @@ void AIInstance::GameLoop() this->suspend = e.GetSuspendTime(); this->callback = e.GetSuspendCallback(); } catch (AI_FatalError e) { + this->is_dead = true; this->engine->ThrowError(e.GetErrorMessage()); this->engine->ResumeError(); this->Died(); @@ -373,6 +374,7 @@ void AIInstance::GameLoop() this->suspend = e.GetSuspendTime(); this->callback = e.GetSuspendCallback(); } catch (AI_FatalError e) { + this->is_dead = true; this->engine->ThrowError(e.GetErrorMessage()); this->engine->ResumeError(); this->Died(); diff --git a/src/ai/api/ai_execmode.cpp b/src/ai/api/ai_execmode.cpp index 941718bee..b51adfd48 100644 --- a/src/ai/api/ai_execmode.cpp +++ b/src/ai/api/ai_execmode.cpp @@ -4,6 +4,9 @@ #include "ai_execmode.hpp" #include "../../command_type.h" +#include "../../company_base.h" +#include "../../company_func.h" +#include "../ai_instance.hpp" bool AIExecMode::ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs) { @@ -21,6 +24,12 @@ AIExecMode::AIExecMode() AIExecMode::~AIExecMode() { - assert(this->GetDoCommandModeInstance() == this); + if (this->GetDoCommandModeInstance() != this) { + AIInstance *instance = Company::Get(_current_company)->ai_instance; + /* Ignore this error if the AI already died. */ + if (!instance->IsDead()) { + throw AI_FatalError("AIExecMode object was removed while it was not the latest AI*Mode object created."); + } + } this->SetDoCommandMode(this->last_mode, this->last_instance); } diff --git a/src/ai/api/ai_testmode.cpp b/src/ai/api/ai_testmode.cpp index 484333b42..114366722 100644 --- a/src/ai/api/ai_testmode.cpp +++ b/src/ai/api/ai_testmode.cpp @@ -4,6 +4,9 @@ #include "ai_testmode.hpp" #include "../../command_type.h" +#include "../../company_base.h" +#include "../../company_func.h" +#include "../ai_instance.hpp" bool AITestMode::ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs) { @@ -21,6 +24,12 @@ AITestMode::AITestMode() AITestMode::~AITestMode() { - assert(this->GetDoCommandModeInstance() == this); + if (this->GetDoCommandModeInstance() != this) { + AIInstance *instance = Company::Get(_current_company)->ai_instance; + /* Ignore this error if the AI already died. */ + if (!instance->IsDead()) { + throw AI_FatalError("AITestmode object was removed while it was not the latest AI*Mode object created."); + } + } this->SetDoCommandMode(this->last_mode, this->last_instance); } |